It may allow you to skip half the content, but you ultimately choose wether you actually do that or not.
Some people choose to, as that suits their needs, some people choose not to, as that suits theirs.
You have chosen to use it in a way you do not like, whos fault is that?
its your fault you choose to use the tools in that way yes.
Is someone forcing you to massively produce one good to supply everything else?
Many other people are finding ways of using Docklands without just cheesing it completely.
Others are cheesing it and enjoying it too.
You dont like doing it but have done it anway, not much logic in that.
And when its all said and done there is nothing stopping you playing exactly the same way as you did before, and just taking advantage of the smaller coastal footprint, improved loading times/storage etc..
As soon as it was shown by the devs many people were already hoping that it would allow them to replace certain supply chains, that is obviously not what you wanted, but many others did.
Ok you paid for a DLC but it was totally optional, you could have waited, watched some vids and saw if it suits your playstyle, so thats on you too Im afraid.
Maybe if it had been like this in the base game I might have had more of an issue with it, because it would have been tempting to use the cheese above all else. But most people that have played the game from the start already have "beat" the logistical task as much and as often as they like.
This just gives people far more flexibilty in how they can play and you can use and/or abuse it as much or as little as you want.
There is no right or wrong way to play the game.
Seems like OP is pretty happy with it how it isOriginally Posted by avalyah Go to original post
First and foremost, I get that some people are struggling to micro-manage their cities in a city builder.
Not everyone "gets it" and anyone should enjoy the game.
But on the other hand, managing a city should be hard and harder in anno because you have many cities with intertwined production chains and so on.
With Docklands you just open the import menu and select the amount of resources you need and problem solved.
It's like using a cheat.
You're getting it virtually for free rather than work for it.
Even if you are playing this way and not me, objectively speaking, you shouldn't... because you're not managing a city anymore, you're just building houses and occasionally import some "free" stuff to get rid of the "nuisance" that is your people needs and their respective production chains.
Let's step back for a bit here and analyze the core issue.
The devs made it that essential resources like chocolate, coffee, caoutchouc, rum and cigars are hard to get due to how bad the layouts are in New World and how little cultivation areas you have there.
Ofcourse, like most players, I want to build a large beautiful city but I cannot because the game doesn't allow me to produce that much of those resources.
Same issue with Arctic, which is strange they haven't addressed yet.
We need the gas from there so we can't get rid railways but the gas income is limited and building & managing Arctic is very painful.
Enbesa has similar issues due to irrigation.
What they needed to do was balancing the scales here.
Before Docklands you had to build a whole bunch of islands and stack production chains everywhere just to accommodate the needs of a small amount of people.
That was painful and totally unbalanced.
They should have worked on exactly that! ...on bringing balance.
Either allowing you to only import raw materials needed to produce more or limiting the amount you can import with Captain Tobias on those every 20 minutes.
Since they said people in the future will consume more since we'll have tourists and skyscrapers soon, they should have increased the sources of the required resources.
They needed to make sure that high demand is met by the required supply.
But don't take the need to micro-manage your city for Christ's sake... don't trivialize the game.
...Don't add "legalized cheats" in the game.
Pro tip for the devs: ideally you'd want to add content to the game while maintaining the balance and polish its mechanics.
Im not trying to argue against the game being as hard as you want it to be, and fully agree that anyone should be able to play the game the way they want and fully enjoy it.Originally Posted by Nightwolf_2404 Go to original post
I really enjoy overcoming all the logistical problems and managing all the different cities/needs.
But just that you and I enjoy that challenge, many others dont, at least fully.
Docklands allows everyone to concentrate on the bits they do enjoy and makes the bits they dont much easier.
For instance, I always fullfill all the needs, basic and luxury, but I know there are several people that just ignore the luxury needs just so they can build more houses or whatever. They are already making it easier for themselves by doing that.
Anyone that makes a point of overproducing soap in the early game to sell to the prison (or overproducing to sell to the pirates or whoever) is making it easier for themselves, than the people who dont do that, as they get more money that way, which is a massive boost in early game.
People that use all the best items/characters are making it easier (many people dont even realise the full power of the items), by getting rid of whole chains of production, replacing a more difficult to obtain resource with an easier one, totally removing needs etc.
There are already many tools in the base game to make the whole thing much easier if you choose to use them. How many of those do you personally use in your game?
Docklands is no different to that, just on a grander scale
Sorry I dont quite understand what you are saying there.Originally Posted by Nightwolf_2404 Go to original post
or with this too..
Im not sure if those are things you are struggling with or if you are talking about others that may be struggling?Originally Posted by Nightwolf_2404 Go to original post
Are you saying the whole base game is unbalanced as "you had to build a whole bunch of islands and stack production chains everywhere just to accommodate the needs of a small amount of people"?
(Those are much bigger issues that they can not really address at this stage as it would literally break everyones saved games.)
It also seems that you think the Artic needs balancing or making "easier" as you find it painful.
As I said, sorry if I missread that, but those 2 quotes seem the perfect reason to leave Docklands as it is, because surely that would make it easier to build the "large beautiful city" that you want, but cant as "the game doesn't allow me to"?
It makes up for the limited cultivation area in the New world too, allowing you to produce all the goods you listed.
The only thing it doesnt allow is for you to import gas, so you are stuck with the artic Im afraid
(question on that - would you import gas using Docklands if you could?)
But on saying that, I really enjoyed the artic challenge and am getting plenty of gas (replaced most of my oil usage on Crown Falls) and dont even have to go there anymore (apart from when something explodes) as, with the way Ive set it up, it just runs iteself.
I can only repeat what Ive said in my other replies (and added to here) -Originally Posted by Nightwolf_2404 Go to original post
There were already many ways to make the game much easier or much harder depending on what you choose to do, its exactly the same with how you choose to use docklands.
From your comments I take it you would never load a mod that would be like Docklnads is now but, rightly or wrongly, many people would.
You will never agreebut it is entirely down to you if you choose to trivialise the game.
You and everyone else can micro manage as much or, now with docklands, as little as they want.
Any "fix", like removing or limiting certain resources from being able to be imported is taking away from the people who like that side of docklands and are struggling with many of the things you mentioned in your post ( lack of resources/land etc.) or have already gone through the game many times the hard way and now just want a bit more freedom.