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  1. #21
    WrecK3rr's Avatar Senior Member
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    New Expansion. Sure.
    Level Cap Increase. Could see that happening too.
    But the rest, I feel its too much work for Massive to pull off.
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  2. #22
    level 50 increase=agent left the game.
    no way i'm grinding 800 godroll and optimized items again
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  3. #23
    N3mB0t's Avatar Senior Member
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    i sincerely hope the rise to 50 isnt true , and if it is i hope they find a way to upgrade all the perfect builds we have now without refarming everything again , i have 16 perfect loadouts , that would be a nightmare.
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  4. #24
    Originally Posted by chicagolongball Go to original post
    Level 50 would be fine if there's a path to increase your current gear. 100% not regrinding gear for a 3rd time. No way.
    Absolutely lol. I know, I know, its pretty much how every MMO RPG since forever has done it, but yeah, ugh......more twisting the handle of the RNG loot slot machine for anothr 20,000 items. No thanks, not with the RNG on top of RNG on top of RNG the current system is.

    Let us reroll 2 stats on each piece like D1 Classy gear and *maybe*......2 rerolls on all pieces would really be a HUGE step towards actually fixing loot.
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  5. #25
    Originally Posted by RaciaIAdhesive- Go to original post
    I've have money set aside just to buy DLC for Division 2. Will easily drop $100+ on any DLC content. Very excited to hear we're getting new content. Wouldn't be disappointed if it's not,but having the original NY map in a summer setting with the original DZ would milk the spot.

    Weather or not this information is valid, looking forward to the new content.
    And this is why we keep getting the same crap: they know they still have enough fools on the hook to buy it.
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  6. #26
    KagatoAC's Avatar Senior Member
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    Considering the amount of enjoyment and time I got out of WoNY for 30$. Yeah I'd buy another upgrade. as long as it came with another Level boost for 30-40 or better 1-40 as part of the initial cost.

    I mean between the Optimization station and shared crafting getting a character to 40 and good gear is a cakewalk.
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  7. #27
    Ehhhh, I'll grind for my current build to be replicated and to make it better. I put a lot of time into this game so I will continue to do so. Expansion will cost us some money? No problem for me.
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  8. #28
    BT3241's Avatar Senior Member
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    I never thought about that it would mean all 230 God role items in my stash would become instant garbage and I would be starting all over again
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  9. #29
    I hope the expected add-on succeeds this time. Because New York was a disappointment for me personally. You've just put too much love into graphic detail and the missions themselves are all barren and boring. Also the world... We refuse to "enter" new york. and when the loot lands there, we just don't play division... I know it's a matter of taste. In addition, the missions are too long, we have more to run in the mission than we fight. I know you give yourself brute effort when it comes to graphics, it's also nice to see. But not 10000 times... We want more variation within the mission, objectivity for example, otherwise it is always "run to the boss, kill him and go out...". You had more diversity in Division 1. The Summit is played only once for badges... Unfortunately, for me and my clan, it is not worth playing again. the "Gear-sets" flood the whole map :/. We want to mission "short and crisp". More bosses and especially heavy bosses -- More loot. Since TU 10+, groups are simply far too strong. We shave legendary missions in under 10min. It would be great for me if all the misses were simply legendary. We would have a lot to do... Survival Mode PLSSS. Have a nice day boiiis
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  10. #30
    mrwtw's Avatar Senior Member
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    If they do a Gear 3.0, even if not as drastic as 2.0, and I like the changes, I'll grind the new gear.

    If it's simply a level cap increase with no changes other than maybe a few new talents, we should be allowed to optimize our current gear. Would still take a ton of grinding, but all of our grinding wouldn't be completely wasted. Example: If the Level 50 max is 20% weapons damage, you would be able to optimize a current God rolled item from 15 to 20%.
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