Her kit is viable enough now that you could almost erase her GB bleed entirely.
I find that most good PK's I fight now can go back and forth with ease without the GB bleed at all, and when they do use it, it's almost an auto win.
It applies so much bleed that she retains an almost infinite enhanced form so long as she continues applying bleed through combos.
I love the new PK but her GB bleed is now making her WAY too strong.
Her kit is amazing but as others have already previously stated, her GB is now OP AF!
Originally Posted by MrBdur Go to original post
It is. But if they ever touch it, they finally have to erase bleed cleanse (every form of it), her dodge attacks should be drastically improved (it is pathetic heavies and vanguards have better ones these days), and she probably needs better feats as well, because her level 2 is pathetic.
True enoughOriginally Posted by Goat_of_Vermund Go to original post
Originally Posted by bLACK.bEACH Go to original post
Practically in this case means that it is not true. A heavy has 140ish hp, half of it is 70. The stab is like 38. But it doesn't matter anyway, it will be cleansed instantly by a healing feat.
as goat said, she has an enormous handicap because of cleanses, and I will add a second argument here, what do you think is better? instant damage or bleeding damage?
consider that bleeding has a 5 seconds window to fully work.
instant damage is logically the better one, many times if you use her, your attacks will be cleansed when the oponent bar is entirely in red, or you will be killed while you are waiting for the damage to happen, also this results in a bad stamina/cost relationship for her, or in other words every heavy needs a follower that costs stamina, and that attack is not instant. so being not instant, the stamina use is not optimal, meaning that she needs a little more stamina bar to compensate the waiting and the need of following attacks, or the attacks should cost a little less to be rentable in the long run.
In every game that use bleeds or poison gimmicks, this attacks do more damage in the long run cause I will be compensated for the waiting. For honor did the contrary she was penalized, and now she is barely getting the compensation, she should have a +1 in my opinion for her heavies or for her bleed. Because yes 5 seconds in this game is a lot.
If she is not getting that +1, well at least give her 20 points of stamina in compensation for the waiting and cleanses.
a while ago I did a thread here and in reddit, (in redit I was receiving a lot of hate) cause I proposed this damage bonuses and explained why they are logical. At the end devs did it but still they can improve a little.
If I use other heroes like bp, warmonger or even my warlord( he is top 10 in for honor tracker xbox one, in kills by match, Jarl Blot) I mostly destroy, not because Im the best, because I endured being a PK main.
The difference was so abysmal in performance most people thinks I´m doing cheats because literally when I changed from her to my jarl they were utterly obliterated. Thats the result of mastering a poor designed and forgotten char.