I really hope we get it soon. Just 2 things that really bothered me during the TG changes.
Why were warden’s follow up lights from the other side (not the confirmed ones) still 600 ms instead of 500? Why is warden the ONLY hero with crushing counter from only 1 side?
Can we please take this opportunity to make the hero consistent with EVERYONE else? I feel that these 2 things are a leftover of some bygone era and they are not valid in FH anymore in any form.
Other than that, I really liked what you did with the warden rework (maybe slightly decrease heavy finisher dmg, decrease zone stamina cost and tinker a bit with the heavy side vs heavy top finishers because how they worked was a bit weird when you take into account that the side heavy finisher dealt more dmg and had better tracking and the top one which had nothing?)
By the by, great job on the Nobu and PK changes!
Warden's bash game is really strong, but outside of that the hero feels really chunky and outdated.
On top of agreeing with chain lights needing their speed fixed, I'm going to drive home the idea for a light chain finisher again. Everything that currently leads to a heavy chain finisher should also lead to a light chain finisher. The light finisher could be undodgeable or enhanced; either would be really nice.
I don't mind the Warden's crushing counter only being on the top. It seems like a weakness in the kit, but it's surprising how much it drives your opponent's attacks to the sides. Giving the kit all sides ccs would change the phycology; you wouldn't be in your opponent's head the same way. The threat it presents would be further diluted because it'd have to take a dmg nerf too, unless the top ccs still guaranteed the follow-up...but idk how that'd go with balance.
Did you fill out the recent community survey (I leave the link here in case that you didn't)? You can write down your suggestions about Warden there, and hope for the best.
https://forums.ubisoft.com/showthrea...mmunity-Survey
BTW, I also would like to see him getting a heavy into a light attack chain.