Attacks don't "go through guard." What happens is one of two things. Either there was a disconnect between you, your opponent and the sever somewhere along the line which makes one side think a block happened but the server disagrees. OR you were interrupted trying to do an action via hitstun which causes a delay on your end for the next action if you buffered it. Which means you effectively late guard switch.
Not sure what you mean by bash frames. You'll have to be clearer.
Telling me "nuh uh!" isn't a counter to the points I made on what causes the situation you're experiencing.Originally Posted by FoxyVi Go to original post
Both warmonger's zone and tiandi's first hit of his zone are 500ms.
So telling me "yes it does go through guard" and elaborating on your situation isn't a counter to me telling you it doesn't and explaining what actually happens? You're confusing.Originally Posted by FoxyVi Go to original post
They both have the same indicator length, parry window, and attack speed. There's not justifyable reason to nerf Tiandi's zone just because you personally struggle to deal with it more compared to a random other zone you picked.
I'm quite sure that you were playing with a character which has reflex guard.Originally Posted by FoxyVi Go to original post