And maybe System Corruption would finally be worthwhile. Though, if there needs to be another piece to the puzzle to make it so, then it was never good in the first place. Lol.Originally Posted by xcel30 Go to original post
Thank you!Originally Posted by Styl0R89 Go to original postI may post it over there if I don't hit a character limit.
Yep. It's another Central Park case where game lore prevents it from being utilized.Originally Posted by blackdragonz13 Go to original post
This may sound pretentious, but, why can't we as Division agents just go and "clean it up"? Overall, I think settlements need to develop an identity: what would the Castle offer me that the Theater or the Campus doesn't? This is kind of done through vendors, but it's not as effective as it could be.
Eh.. system corruption probably needs a better rework since HF pretty much took the concept of armor on kill and doubled down being a fast paced close range gear set that made that more viable. Would prefer to change to a weirder reverse berserker, something that the more armor you had the more health you would also get and have an overheal mechanic for health instead of bonus armor, but keep the idea of more bonus health you have the more damage ou deal, think this would be easier to maintain a constant bonus, could even keep the medkit being instant use adrenaline shot that gives you both overheal and bonus armor.
Now it's a weird proto tank gear set about people managing the cooldown of their medkit to keep themselves in the fight.
2 piece bonus: 250% health
3 piece bonus: 15% bonus armor and health on kill
4 piece bonus: Adrenaline boost - All health and armor on kill bonus from the set now give bonus armor and health if you are already at max up to 50% each. Your medkit is replaced by an instant use andrenaline boost that gives you 50% bonus health and 30% bonus armor. You get 10% weapon damage for every 10% of extra health you have, you get 20% rof bonus if you have more than 15% bonus armor.
Make the accompaning gear set weapon be a throwback to the house, if you have bonus armor the first half of the magazine gets 15% damage bonus, if you have overhealth the second half instead gets an 15% rof increase
Great ideas, they should give you the reigns and let u run with it.
It's sad that we are still going to sink money into this game even though ubi sucks at supporting the division 2. They took a complete hands off approach and have been like that for a long time and now because some board members want to milk money from the covid era personnel they will come out with junk and break more things then are already broken in game and not even address the problems after release.
...and to make matters worse they are concentrating on a star wars game, omg.
I was excited about it because of the lore and the possibilities but then i realized that ubi is doing it and all my hopes were crushed, only good thing about this will be that a **** ton of people will get it due to the Start Wars name and there will be a lot of heat from the public towards ubi as everyone will complain how broken the product is from patch to patch and hopefully someone will rotate the ubi staff.
just being optimistic.
Ultimately, the company has the power to decide, but it would very strange if the upcoming content isn't free. I know players are willing to pay for a WONY sized expansion, but I'm not sure if I personally can believe that's what's coming.Originally Posted by Stasiek3sl Go to original post
Wow! Really nice suggestions! The only thing I hope doesn't happen is that "Braced" will be put back on kneepads. I love my "Perfect Braced" vest & Sawyer's kneepads combo.![]()
But yeah you put a lot of thoughts into this and I really appreciate it. Hopefully some of this will be considered by the Devs when it comes to 2021 / 2022.
Cheers!
@Merphee Great Suggestions.
I hope at least some if not all make it into the next patch.
Excellent writeup Merphee. Very well thought out and presented. I really miss having those passive talents.
I would add to Cannon the ability to cook grenades. Grenades are useless at this point as enemies dive away before they activate. Either we should be able to cook them or they should explode on impact.