Digital Foundry's analysis for new gen systems
We had threads about this before on the forums, but i think this is still worth sharing as DF's analysis are very thorough and in dept. It is clear that the PS5 version is not finished. I will admit that I didn't notice the reflections missing at first, but the fog effects and that overal ambience filter (there's probably a technical term for
) are very apparent even for a noob like me.
There's been no comment on this from Massive's side, and I'd love to see they at least acknowledged that something went wrong.
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