I am sure there are others here who work in a dev environment and understand the process, so it is not that I think no one else could possibly know what they are talking about, it's that I know you don't. Would you give the head nurse an equal seat in the brain surgeons' table to discuss how the brain surgery should proceed? Would you give the head of flight attendants an equal seat in the pilots' table to discuss how to fly the plane?Originally Posted by Sircowdog1 Go to original post
That sounds like a nice sentiment, albeit misguided.Originally Posted by tcarlisle2012 Go to original post
That's a bad analogy. Especially considering there are nurse positions that actually do have veto power over surgeons in some situations. My best friend's GF is such a person, and has shut down entire operations based on the condition of tools.Originally Posted by III_Hammer_III Go to original post
And flight attendants have much more authority than you seem to think, and are a vital part of the operation of the airplane.
Look, you seem to have the wrong idea here. I'm not saying that QA should take over roles they're not qualified for, as your analogies seem to suggest. I'm saying that they need to be given the attention and recognition in the development process that their job entails. Every position on the team has a function, and it seems pretty god damned obvious that QA has been sacrificed in the gaming industry for a long time.
So let me throw your own analogies back at you:
Would you let a brain surgeon perform an operation with rusty tools and poor hygiene because he decided that it was fine?
Would you let an airplane take off with all the doors unsealed, or with everyone constantly on their mobile devices disrupting the airplane's equipment, because the pilot said "screw it"?
You should use the quote function so people know who you're actually talking to.Originally Posted by Adam_Sanderson Go to original post
He's right though. Different stakeholders will have different priorities, and managements are rarely the same as consumers. This is particularly true of any public corporation where hitting your quarterly revenue and profit forecast drives much decision making. And not just in the games industry.Originally Posted by Sircowdog1 Go to original post