Hi Support Team,
I often have problems when playing TD2 with the tesxtures wich do not come up fast enough.
I then see rough outlines of object and walls which then suddenly turn into correct rendered objects.
Sometimes I can see through buildings or floors until they suddenly turn into the ecpected ones.
Often my charcter only moves in slowmotion through TD2 and it seems as if the gmes has to "catch up".
This makes the game hard to play.
Any ideas about this?
Thx in advance
MatMaster
I have this exact issue. I am able to pinpoint the exact point of origin.
My game ran FLAWLESSLY until the VERY MOMENT the game teleported me back to Haven after killing Keener.
AS soon as I ported in, the game went to 5fps and since then I can play for 2-3hrs fine and then it all happens again.
Textures take 30-60s to load, character slows to a crawl walk, can see through much of the map. After 30-60 textures fill in as blocks, then 30s later big undetailed blobs and then over the next 30 they begin to fully render.
Seems to happen most during extended game plays. So, I have to shut game down, wait a bit and the log back in.
It behaves exactly how a console or PC would when the GPU starts to overheat.