I had a level 40 hardcore character. I killed it off on purpose to make a 4th character to run raids with. There was nobody left to play with and they never did anything at all to make the mode more interesting. It could have been survival 2.0 but losing all the gear upon death is what kept most people from playing it. You should have been able to keep what was in your stash at least for a new character.
I will never understand why they pulled a "Destiny" and scrapped all of the good parts of TD1 from TD2 just to start over. They made TD1 knowing there was going to be a TD2 because of the way the story ended. I don't understand why they didn't just continue where TD1 left off and make TD2 an expansion. They could have let us use our old characters and had us do the heli crash thing to justify us not having our gear and weapons. Tell us we start at level 1 again because we have to build up a "reputation" and learn the new city. Yet let us travel back to the old NY where we can play TD1 content without having to have both games installed. They would have let us keep the fun of the old DZ and gear, yet build on the game in DC with new stuff.Originally Posted by moesuvious Go to original post
Imagine if The Division worked like a World of Warcraft and they just keep adding onto the game, new maps, new DZs they would just be a Heli ride away. NY, DC, San Fran, Chicago, ect.
yup that would be awesome, but unfortunately it wouldn't be as profitable, so ubisoft wouldn't approve. who knows, maybe that's what happenedOriginally Posted by Oldmaveric Go to original post
It was their response for the Survival players. At the time it sounded like a misdirection while players waited on new content.Originally Posted by Oldmaveric Go to original postThey pulled the "Destiny", cause they was hoping to steal the fans. When this was released, there was a few that kept wanting it to be more like Destiny. WhichOriginally Posted by Oldmaveric Go to original post