Maintain the original Massive team, because in general, they got it more than wrong
Perhaps some changes to the original Massive team OR staff increase would be enough
Massive with the support of another studio experienced in what was lacking in previous games
Another studio and Massive serve as support, for the experience in the two previous games
Take it away from Massive, because the Division franchise has great potential that is being wasted
Taking advantage of the last post posted by Merphee https://forums.ubisoft.com/showthrea...The-Division-2 and thinking about the future of the franchise of our beloved The Division, which option would be the best, in your opinion, for the future of the franchise?
Just a quick comment about game dev in general, you can't parachute people without previous knowlodge of the game engine and lots of the structure behind it mid developtment. So you might want be clear if this would be for this game or division 3 because people might change opinion depending on that
I say take it away and let another studio take a shot. Don't get me wrong, Massive has did a lot correctly. Some of the biggest issues come in the part once game is release. Like direction, where is the end goal. Many fans would play this game for years, if they game had direction. I know many of us have stated we don't want to keep investing into new content. The loyal fans would drop the coin in a heartbeat. So DLCs or updates if done well, would keep players playing for years. They made a game with a wide selection of different playstyles. They need to have content that reaches out to all of them. So new content and on a regular basis for each. TD, they kept trying to herd us like cattle into the DZ. TD2, they kept trying to heard us like cattle into Raids. They ignored and blocked some from enjoying the whole game.
Second, I feel instead of trying to compete with other games and trying to be more like them. Massive needed to show they was the leaders in this genre and not the followers.
I still think Massive did a good job, if it was a bad game I wouldn't have spent so much time playing this game. There are indeed annoying bugs and flaws but nothing game-breaking. There is lack of content, there is bad content (kenly, summit (idea behind the summit is good, execution not great)). There are cheaters in the DZ, but what PVP doesn't have cheaters, problem is the silence about it. Loot sucks but only after a certain point. If you have a nearly god-roll build, what and why do you want to improve, only to go from 14% WD to 15% WD? It only makes it easier and more boring! I don't like raids but that doesn't mean everyone doesn't. Overall, i like the game.
Bigger staff and / or help from another studio to release more content would be good
Well if they learn one lesson - they eventually had to go down the same path as division one - as in division tech verses special material - optimization is not quite the same but evolved the same way - hopefully in the next game they will have it pretty well worked out for upgrading and optimization or can they mess it up a third time?