170k Armour
10% Hazard
12% Crit Damage
Talent
Convert your critical damage into weapon damage - You can no longer deal critical hits
What an exotic that would be 😍😍 Just imagine the builds you could make!
What exotics would you all add if you could??
Nice thinking there L96. But I suspect we have all the exotics we are going to get, although I still hope for more content in year 3.
I think an new exotic AR with weapon damage based on blue cores in the same way that Capacitor is based in yellow cores would be cool. 7.5% damage per blue core so as not to be over-powered, and with armour + health-on-kill as the talent, or if that is too "mainstream" then maybe a slightly wackier talent, but one that remains compatible with such a "blue" weapon.
Might be a nice combination with Sawyer's Kneepads.Originally Posted by CoOp_Gordon Go to original post
It all balences out because you are dealing no crit damage 🙂🙂Originally Posted by xcel30 Go to original post
+ They could convert it like for every 12% crit damage you gain 10% weapon damage
As opposed for 12% Crits for 12% Weapon
I really think is just beyond OP and broken honestlyOriginally Posted by L96_IIBuRnSII Go to original post
Originally Posted by xcel30 Go to original postHow?? It balences out you wont be hitting much harder than you are now.Originally Posted by xcel30 Go to original post