I've been keeping the team up to speed with Gryphon nerf requests, however, I don't have anything I can share at the moment. Warmonger was nerfed a bit after she came out and I haven't seen too many threads requesting more significant nerfs for her. Is there anything in particular you feel needs to be looked at?Originally Posted by Sqotche Go to original post
I don't think they will be nerfed. You should have doubled your !s at the end, that might motivate them. Maybe some angry smileys?Originally Posted by Sqotche Go to original post
Warmonger is fine. Gryphon could use some feat changes and a few tweaks to his kit, but he's not as busted as Hito heavy on red, or shove on red, or raider right after his buff.Originally Posted by UbiYubble Go to original post
Gryphon just needs more vulnerability. There are few openings to really lay any kind of beating down on the character. I have 6 reps on him already so I'm readily aware of his strengths and weaknesses. He is way too safe. He can dodge attack on red and be even harder to interrupt than Kensei.
I would like to see dodge attacks all being normalized to say, nobushi sidewinder or warmonger side dodge attack. They get little to zero I frames and its much harder to avoid hits with their dodge attacks than kensei or gryphon.
PK and shaman would be just as bad as kensei and gryphon except their short ranges balance them out, plus they seem to be easier to knock out of dodge attacks anyways, so meh.
Kensei and Gryphon both have the most toxic dodge attacks. They both need to be addressed.
This is coming from a rep 58 Kensei main, BTW.
Originally Posted by MrBdur Go to original post
Plus you get a dodge attack if you dodge PK's dodge attack. Shaman is on a different level, I think it is close to Gryphon/Kensei level, with lower range.
Precisely what I mean about Shaman. Her short range means you can back dodge safely away but it is also more easily interrupted, so if you're already swinging, you can just pull shaman out of it whereas Gryphon and Kensei both just phase through attacks LOLOriginally Posted by Goat_of_Vermund Go to original post
The fact that a buffered dodge attack from either Kensei or Gryphon can doge all levels of chargeable bashes and they have minimal GB frames is ridiculous. Def something that needs to be addressed. I personally would like to see dodge attacks act like Nobu's. Where you can almost seemingly trade I frames for GB vulnerability if you know what I mean.
Yes Nobu's is great because it's way less safe but it still dodges attacks if done on deflect timing. Way more satisfying to land.Originally Posted by Saint_YeetsXB Go to original post