I don't understand why the Peacekeeper's deflect changed to a heavy attack follow-up. None of her bleed attacks are a heavy and her deflect punish is a bleed attack. It's been 4 years of muscle memory reaction, now gone. Heavy into light attack = bleed, connect with a heavy attack followed by a light = bleed. Why would deflect be different all of a sudden? This change wasn't even a feature in the Testing Grounds. Please go back to the original input for deflect.
Yeah I kinda dislike it they should change it back to R1. She is literally hitting them with a dagger not a sword. Why they change it. Hey Ubisoft if your hearing this can you change it back to R1 or at least do both.Originally Posted by FreakyNinja Go to original post
I think they did this for those who try to dodge attack, but end up doing an accidental deflect and not getting a punish. I failed like 10 deflects yesterday because of this (and get 3 were I did not intend to deflect, not gonne lie though).
Well, after suffering though years with her being useless, I will say: if this is the biggest issue she will ever have, I will be very happy.
I love the new PK too but I wish her deflect was R1 and R2Originally Posted by Goat_of_Vermund Go to original post