🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Cost of optimization dependent on how far it has to go?

    Has anyone checked if the cost of optimizing gear is fixed (based on attribute, of course) or if it varies depending on the starting point?

    For example, I have two identical gear pieces, one is currently at +12% weapon damage, the other is at +8% weapon damage. Will maxing the 8% out to 15% cost "more" than the 12% piece, or does this not matter?

    I am asking because the price is so crazy high if it is dependent on starting point it might be "cheaper" to gamble on re-rolling exotic pieces before trying to optimize them.

    Any thoughts?
     1 people found this helpful
    Share this post

  2. #2
    RedSaberSam's Avatar Senior Member
    Join Date
    Mar 2018
    Location
    USA
    Posts
    861
    You should wait till TU12.1 comes out before you optimize your gear. The optimization station is getting updated and we should be able to use less mats to optimize gear.
    Share this post

  3. #3
    Originally Posted by RedSaberSam Go to original post
    You should wait till TU12.1 comes out before you optimize your gear. The optimization station is getting updated and we should be able to use less mats to optimize gear.
    Hmm, good point. Is there an expected timetable for 12.1?
    Share this post

  4. #4
    RedSaberSam's Avatar Senior Member
    Join Date
    Mar 2018
    Location
    USA
    Posts
    861
    Sorry, next week, Feb 2
     1 people found this helpful
    Share this post

  5. #5
    Originally Posted by RedSaberSam Go to original post
    Sorry, next week, Feb 2
    Awesome - thanks! I really wanted to max out my Scorpio, but I guess I'll hold off a bit...
    Share this post

  6. #6
    A **** ton more - each tier adds 50% more cost than the prior.

    Remains to be seen if the adjustment affects scaling or simply addresses Mats [cost, variety or both]. Maybe it will address both, but as noted, I'd wait til next week at this point.

    I would re-roll an exotic [if you have close to 20 parts] before wasting Optimization Mats if I was more than one tier away though.
     1 people found this helpful
    Share this post

  7. #7
    Originally Posted by LateNiteDelight Go to original post
    A **** ton more - each tier adds 50% more cost than the prior.

    Remains to be seen if the adjustment affects scaling or simply addresses Mats [cost, variety or both]. Maybe it will address both, but as noted, I'd wait til next week at this point.

    I would re-roll an exotic [if you have close to 20 parts] before wasting Optimization Mats if I was more than one tier away though.
    Thanks for the info. I am definitely standing pat for now.
    Share this post