🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Iron Horse issues

    Hello

    We do the Iron Horse raid daily on PlayStation (our core group has players with 300, 200, 100 clears) and we have noticed an increasing amount of glitches in it. Here are things we have noticed; it feels like these happen more often now. (I have video of a couple of these, but not all of them.)

    Second boss:

    • Even though players shoot the correct red box, it says it is the wrong box.
    o Two different scenarios: it shows red and doesn’t make the boss spawn/ count towards crucible capacity/ It shows it’s the wrong box but it still works
    • Code in boss room changes suddenly, in moments when it’s not supposed to change
    • People take health damage inside the boss room and die quickly, even though they normally don’t
    • Boss room has the alarm sound even though cannon has been destroyed with lava + water

    Final boss:
    • RPG enemies stop spawning completely, this has happened in many different phases
    • Red bullet didn't spawn, we killed the boss, nothing happened and we had to wipe
    • In 4th phase, killed the key guys but none of the keys activated the autocannon

    Phase between boss 3 and boss 4:

    • We open the door and run out, suddenly the train has already gone ahead and we fail it
    • We shoot the door open, when we get up the stairs it’s suddenly back there
    Share this post

  2. #2
    Ubi-Litten's Avatar Ubisoft Support Staff
    Join Date
    Oct 2018
    Posts
    2,021
    Thanks for providing this feedback and sorry to hear you have experienced these issues in game. If possible could you confirm whether these situations occur every time you play.? If these are easy to replicate would it be possible to get a short video clip showing this and we will be sure to get this forwarded to our game team for further review.
    Share this post

  3. #3
    Originally Posted by Ubi-Litten Go to original post
    Thanks for providing this feedback and sorry to hear you have experienced these issues in game. If possible could you confirm whether these situations occur every time you play.? If these are easy to replicate would it be possible to get a short video clip showing this and we will be sure to get this forwarded to our game team for further review.
    I will collect more clips and ask other group members to record our raids so we can get clips on all of these.

    They don't happen every time we play, but the boss 2 glitch with the monitors is very common for example.

    I have a clip here of it, when we shoot the correct box, it shows red, the boss still spawns.


    What is more annoying is when we shoot the correct red box, it shows red and doesn't count towards crucible capacity. Sometimes it's one box that doesn't work, and the others work. (?) I'm not sure is it because of the boxes, or has it been because of some suddenly changing symbols.

    In this video you can see the symbols suddenly changing in the control room. This is my clan member's recording. The first code spawns the boss (even though the monitors react like it was the wrong code). Take a look at the second set of pictures. After they appear, almost immediately half of the pictures change. There's even more changing pictures if you watch this video further.




    The alarm sound in boss room has happened sometimes, it's not that common.

    Regarding the final boss
    • RPG enemies stop spawning completely, this has happened in many different phases Happens sometimes
    • Red bullet didn't spawn, we killed the boss, nothing happened and we had to wipe Happened a couple of times, I have a video clip of this

    • In 4th phase, killed the key guys but none of the keys activated the autocannon This has happened only once

    Regarding phase between boss 3 & 4: these happen every once in a while. Like I said, these kinds of things started happening pretty recently and feels like they happen more often.
    Share this post

  4. #4
    I added a couple more videos.

    My friend has a theory that using Scorpio on the boxes on boss 2 might trigger some of these issues.
    Share this post

  5. #5
    Here's another video. This is one of the glitches from the phase between boss 3 & 4. We just run out of the door, the train immediately goes ahead and we fail.

    Share this post

  6. #6
    Here's another video, this is from boss 4 where RPG enemies stopped spawning again yesterday. My friend recorded the entire area so you can see there are no RPGs anywhere.




    I think I have now provided videos of the most common glitches. (The glitch with the keys that didn't activate autocannon on boss 4 only happened once, so I don't think I will be able to get video of it.)
    Share this post

  7. #7
    I have one more video. This is the glitch where we can still hear the cannon alarm on boss 2, even though we have destroyed it with lava+water.

    Share this post

  8. #8
    Here's a glitch on boss 3 where the letters keep changing.

    Share this post