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  1. #1
    Metal_Greg's Avatar Member
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    a zombie-LIKE virus is possible and not totally off the wall for the division

    I'm seeing a lot of push back from the community that a zombie-like virus in the division would not be a good thing and is out of line for this series because of the lack of realism.

    my argument is that when you have a 3D printer for viral infections then the sky's the limit, so it's entirely possible. and it doesn't have to be the traditional zombies that we all know. it could and should be something entirely new and fresh and a bit more grounded in reality.

    also, why the fuss? i mean it probably was only going to be a one-time event celebrating resident evil's anniversary at kenley, a place no one even goes anyway. Whats so wrong with that? yeah it might seem kinda out of place for the division if they went with the traditional zombies but, at the end of the day it would be fun, and IMO that's all that matters.
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  2. #2
    Merphee's Avatar Volunteer Moderator
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    Although it has lighten itself up for some things (pig mask, santa outfit), Division takes itself very seriously for it to do full on zombies. I think the majority of players, and even the devs, respect that seriousness.

    However, it is true that, even though nightmare could have been a way to implement zombies, it would have been a limited-time event. It'll happen once and never again. But of course, Division doesn't need actual zombies in order to do something zombie-like. I, for one, think suicide outcast would make a great substitute. Even something like melee heavies.
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  3. #3
    xcel30's Avatar Senior Member
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    Originally Posted by Merphee Go to original post
    Although it has lighten itself up for some things (pig mask, santa outfit), Division takes itself very seriously for it to do full on zombies. I think the majority of players, and even the devs, respect that seriousness.

    However, it is true that, even though nightmare could have been a way to implement zombies, it would have been a limited-time event. It'll happen once and never again. But of course, Division doesn't need actual zombies in order to do something zombie-like. I, for one, think suicide outcast would make a great substitute. Even something like melee heavies.
    I mean reanimators event also fits that troupe
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  4. #4
    Merphee's Avatar Volunteer Moderator
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    Pardon my ignorance then. I haven't played any of the global events.
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  5. #5
    Any new content would be a good thing right now, unfortunately though due to the lack of news I can't see it happening.
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  6. #6
    No, zombies are not plausible. What Amherst did in the Division was take an extent virus, a sample of which he was probably able to acquire as a virologist/immunologist, and then soup it up to create his super virus. There is no extent virus in human history that brings people back to life. There have been plenty of odd sicknesses such as the Dancing Plague of 1518, but they rather have a tendency to lead to death or wreck their hosts if they survive the infection. When the human body is dead, dead, dead, that is it. You cannot bring someone back to life once they are absolutely and definitively deceased. Which is why zombies are a fantastical invention that would require some form of magic to create. Even the Ophiocordyceps unilateralis fungus (yeah, don't worry, I had to look it up by - ironically - typing in 'zombie ants') keeps the host alive, piloting it towards their nest before the ant dies from the infection.

    Going down the route of 28 Days Later/28 Weeks Later with a virus that turns people into insane berserk psycopaths whilst they're still alive is one theme, but that is something that belongs to the 28 Days/Weeks films.

    I don't see why people want zombies in The Division games when the development teams behind the games could do something so much more original whilstkeeping with the Division's universe.* Zombies are so passé, we've been bombarded by them in popular media for decades and there have been swathes of films/TV & games about them. They are now unoriginal and frankly boring. Yes there was the Re-Animators Event, but that caused me concern because of its similarity to the zombie-concept and I'm glad I've not played that event since; if it has turned up again I've not turned it on (like other events I'd already completed). It is perhaps the event I disliked the most, and I hope it was only meant to be a sop to those who want zombies.

    When Rainbow Six was released in 1998 it was all about a hardcore, realistic game in a real-world setting and environment. The same with the original Ghost Recon. Yet now their successors are very different beasts compared to the games that won me over to Tom Clancy. Realism has wandered off drunkenly, with only the real world setting and environment remaining. With a zombie mode or event that would chip further away at the last thing Tom Clancy games have, staining The Division games with something they do not need in them. It doesn't matter whether it would be a limited event or not, it would have happened and set a precedent that would drive me, and other players I am sure, away from the games because we want the real world setting, not fantasy tropes that do not belong in Tom Clancy games.

    It may happen one day but when it does I will certainly be keeping away.

    As for what they could have done with Kenly? How about something dripping with tension and fear, using lighting and sounds to creep us out whilst Hunters appear randomly to attack us as we try to complete objectives? They could have had packs of wild dogs leap into rooms through doors or windows, giving us a new mass threat to deal with quickly. There are all sorts of things they could do as a nod to the tension and horror of the old Resident Evil games, and maybe that is what they had in mind. At least I hope it is, because zombies? Blegh.

    *This is not to say a game like the Division could do a zombie game well, with its core mechanics and gameplay it would probably be rather good. Just not in The Division.
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  7. #7
    The reason many of us love the franchise is that it's rooted in reality, with real weapons, realistic scenarios, and not some spaceman or monster game like every other franchise. I know that monsters and fantasy is not where I want to see a Division game go.

    If Division wants to combine franchise inspiration, combine it with Far Cry or something of that nature. Cults, political dictators, helicopers, boats, huge open world, animal encounters, etc....a survival mode in Far Cry 5 map in winter would be amazing. Snow, cold, having to hunt, fish, survive animal encounters, navigate mountains, etc...in a massive open world wilderness setting. Zombies? Please no.
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  8. #8
    YodaMan 3D's Avatar Senior Member
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    Originally Posted by Metal_Greg Go to original post
    I'm seeing a lot of push back from the community that a zombie-like virus in the division would not be a good thing and is out of line for this series because of the lack of realism.

    my argument is that when you have a 3D printer for viral infections then the sky's the limit, so it's entirely possible. and it doesn't have to be the traditional zombies that we all know. it could and should be something entirely new and fresh and a bit more grounded in reality.

    also, why the fuss? i mean it probably was only going to be a one-time event celebrating resident evil's anniversary at kenley, a place no one even goes anyway. Whats so wrong with that? yeah it might seem kinda out of place for the division if they went with the traditional zombies but, at the end of the day it would be fun, and IMO that's all that matters.
    Maybe you should have just made this part of the other discussion, rather then start a second discussion about the same thing. There is also the issue that we already had this discussion with TD. Massive pretty much made up their minds back then that they didn't want to do it. Not saying they wouldn't change their minds.

    So why would making a game about Zombies be so important, when there are other games out there that already that do it? Then you take into account that it would require resources and Massive is already talking about making other games.. Odds are that they have already moved on.
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  9. #9
    "should be something entirely new and fresh and a bit more grounded in reality. "
    .. yet:
    "I want zombies!!"
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  10. #10
    SevenNVD's Avatar Volunteer Moderator
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    Originally Posted by rapier17 Go to original post
    No, zombies are not plausible. What Amherst did in the Division was take an extent virus, a sample of which he was probably able to acquire as a virologist/immunologist, and then soup it up to create his super virus. There is no extent virus in human history that brings people back to life. There have been plenty of odd sicknesses such as the Dancing Plague of 1518, but they rather have a tendency to lead to death or wreck their hosts if they survive the infection. When the human body is dead, dead, dead, that is it. You cannot bring someone back to life once they are absolutely and definitively deceased. Which is why zombies are a fantastical invention that would require some form of magic to create. Even the Ophiocordyceps unilateralis fungus (yeah, don't worry, I had to look it up by - ironically - typing in 'zombie ants') keeps the host alive, piloting it towards their nest before the ant dies from the infection.

    Going down the route of 28 Days Later/28 Weeks Later with a virus that turns people into insane berserk psycopaths whilst they're still alive is one theme, but that is something that belongs to the 28 Days/Weeks films.

    I don't see why people want zombies in The Division games when the development teams behind the games could do something so much more original whilstkeeping with the Division's universe.* Zombies are so passé, we've been bombarded by them in popular media for decades and there have been swathes of films/TV & games about them. They are now unoriginal and frankly boring. Yes there was the Re-Animators Event, but that caused me concern because of its similarity to the zombie-concept and I'm glad I've not played that event since; if it has turned up again I've not turned it on (like other events I'd already completed). It is perhaps the event I disliked the most, and I hope it was only meant to be a sop to those who want zombies.

    When Rainbow Six was released in 1998 it was all about a hardcore, realistic game in a real-world setting and environment. The same with the original Ghost Recon. Yet now their successors are very different beasts compared to the games that won me over to Tom Clancy. Realism has wandered off drunkenly, with only the real world setting and environment remaining. With a zombie mode or event that would chip further away at the last thing Tom Clancy games have, staining The Division games with something they do not need in them. It doesn't matter whether it would be a limited event or not, it would have happened and set a precedent that would drive me, and other players I am sure, away from the games because we want the real world setting, not fantasy tropes that do not belong in Tom Clancy games.

    It may happen one day but when it does I will certainly be keeping away.

    As for what they could have done with Kenly? How about something dripping with tension and fear, using lighting and sounds to creep us out whilst Hunters appear randomly to attack us as we try to complete objectives? They could have had packs of wild dogs leap into rooms through doors or windows, giving us a new mass threat to deal with quickly. There are all sorts of things they could do as a nod to the tension and horror of the old Resident Evil games, and maybe that is what they had in mind. At least I hope it is, because zombies? Blegh.

    *This is not to say a game like the Division could do a zombie game well, with its core mechanics and gameplay it would probably be rather good. Just not in The Division.
    There are fora out there that do "post of the week" type things, and if we had that here, I'm sure this post would definitely earn top spot in my opinion. Well said rapier17!
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