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  1. #21
    Originally Posted by Csodaszarvas_G Go to original post
    Either of these would make a logical and simple solution. If Dodge attacks were a light parry I would destroy Gryphons, who are mindlessly dodge attacking, with my Lawbringer.
    I think these two variants should exist. A Berserker is fine, he beats gbs with his dodge attacks, but takes a heavy if he is parried. A Peacekeeper is only risking a heavy parry, but her version doesn't beat gbs (and it is also terrible in other ways like the recovery and the fact it doesn't chain). No hero should get both of these advantages on the dodge attack. Shaman, Kensei and Gryphon does.

    Zhanhu, on the other hand, gets light parried, but doesn't beat gbs either. Okay, it is a 50/50 with the two sides, but still quite lame.
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  2. #22
    Just gonna leave this right here
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  3. #23
    Gaser.'s Avatar Senior Member
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    Originally Posted by Rose_daimyo Go to original post
    Just gonna leave this right here
    Oh look random youtube garbage that doesnt really proof anything and will not be viewed as proof by someone with at least half a brain and some game knowledge...
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  4. #24
    You can't light spam him. He can just do dodge attack.

    I said this before and I say it again. I believe kensei and gryphon dodge attacks are way to safe.

    It should be made light parrys, that will effectively stop them from spamming it because you only get a light on that parry and then they back to their dodge tricks. Currently there dodge attacks are low risk high reward.

    Because of how safe their moves are you have to wait to see if they are going to do it, you dont even need to wait for an option select like against most other heroes.

    I play with gryphon and his a crutch charactor, I am not good at for honor, I like playing the game but even I must admit that being good with gryphon requires no skill.

    I see people comparing his mixup to BP - you know light bash - light undodgable.

    In gryphons case, not dodging could been you take the kick and dodging also has the potential to lead to a heavy if you are not playing with a hero like peacekeeper or gryphon himself.
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  5. #25
    I don't think he's broken, just easily abusable. The double light combo into a kick and a free top heavy does 48 damage, which is why people abuse it because the kick can be difficult to time correctly and because it cleaves off a big chunk of health. If you mess up the didge or you get hit then you are immediately at a disadvantage. His running attack is a cheaper version of law bringers as it gives you two free lights and puts them on the ground. His side dodge attack comes out fast, which IMO looks really stupid and anime for a guy his size and a weapon that big. Everything else is ok move set wise IMO.

    I will note that if you play on PC, you will have far fewer issues with Gryphon. If you however play on the inferior console game FauxHonor where the devs locked it to 30fps then tough luck. Just try to get the timing down and learn how to read your, opponent more because FauxHonor is more of a guessing game than it ever was.
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  6. #26
    I have a little question !

    Why does gryphon have a better crosbow than peacekeeper?
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  7. #27
    okay, problem solved. I've deleted this garbage game when ******g ubi doesn't even responds me. Nice work! Devs don't give a **** bout us
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  8. #28
    Originally Posted by p1r8r4z0r Go to original post
    okay, problem solved. I've deleted this garbage game when ******g ubi doesn't even responds me. Nice work! Devs don't give a **** bout us
    That is UBISOFT signature.
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  9. #29
    Completely agree. He has no punish. The dodge GB isn't even gauranteed. He is too offensive. If you have no hyper armor you have lost before the fight begins
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  10. #30
    Originally Posted by robbie25hd Go to original post
    Completely agree. He has no punish. The dodge GB isn't even gauranteed. He is too offensive. If you have no hyper armor you have lost before the fight begins
    You can totally dodge-gb the kick. With 100% consistency. I do not claim he is not too strong because of his feats and safe dodge attacks, but the guardbreak is completely fine. Also, hyperarmor is not particularly effective against him, he hits very hard and has bashes. What maked an excellent match is having a hero who can punish his dodge attacks severly. Like a Black Prior.
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