My main issue to this day is the damage of some weapons, which is made worse by equipping a suppressor.. however both panther and echelon class have a way of dealing with this by removing the damage reduction from suppressor to smg and handguns, and echelon even adds 10% damage to handguns
So why can’t we have the same thing for assault? Remove the damage reduction from asr when using assault class and give it a damage boost, this way with a 7.62 assault rifle we won’t need to shoot 6 rounds to kill a standard sentinel enemy