1. #1

    Ubisoft Connect offline?

    Can't start the game
     2 people found this helpful
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  2. #2
    same problem here
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  3. #3
    RadioNationale's Avatar Member
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    Jun 2019
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    No luck here either launching the Ubisoft Connect application.

    Connection Lost

    A Ubisoft service is currently offline. Please try again later


    Signing out and signing in again doesn't help.

    Browsing internet from machine OK, tried Steam client, that's working too. - 12:35 UTC

    Update:

    12:46 UTC, the Ubisoft Connect client is now launching correctly, and this agent is back in DC !!
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  4. #4
    Having same issue.

    Always happen when every update or any new event starts like today's Manhunt.
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  5. #5
    xcel30's Avatar Senior Member
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    Jun 2016
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    Yeah whole uplay connect was giving me error messages
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  6. #6
    Zathras23's Avatar Senior Member
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    Apr 2016
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    I'm getting the no synchronization of achievements to the cloud error when I start up and shut down the game. I have to skip it to both play or shut down the game.

    I'm on PC.
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  7. #7
    Well... Can the current 20 GB update of Ghost Recon: Breakpoint cause connection problem in Ubisoft Connect!?
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  8. #8
    Originally Posted by Zathras23 Go to original post
    I'm getting the no synchronization of achievements to the cloud error when I start up and shut down the game. I have to skip it to both play or shut down the game.

    I'm on PC.
    Same here.
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  9. #9
    BT3241's Avatar Senior Member
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    Sep 2019
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    604
    I can get on but it shows no stats everything is blank.
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  10. #10
    Definitely some issues at ubi's end.

    Been getting constant unable to sync achievment messages for past few days and when I log in I'm always placed into US west not europe and the eventual option to find a better one puts me in asia or the middle east.

    Left my PC downloading overnight only to find that uplay had decided to close itself at under a gig of the breakpoint patch, which I suspect is probably a lot smaller than the 18gigs if they actually patched based on current version rather than clumping ALL patches into one massive lump of pointless bandwidth blocking.
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