I mean, a heavy (conqueror) does not have one. Why should he ? I don't even play aramusha but I always wonder why this poor choice was made in the first place.
I know that conqueror cannot feint, and that removing this pattern on musha would make him probably the best lightspammer in the game, but at some point, the game is already about that so why not..
Maybe reduce his damages on lights or something like rising his stamina cost after the second or third light. So far I think that would already be a great fix for him
Because infinite anything needs to have a tell so it isnt impossible to get out of. Conq lights do have a pattern. If a conq tries a light twice on the same side, the second will be as slow as a heavy and basically a free light parry. Also, conq can feint heavies with full block.Originally Posted by AbuZnood Go to original post
Yes I mean no proper feint like aramusha. I didn't knew about this (the slower second light in the same direction). That explain a lot. I guess it's true but the aramusha restriction is particularly affecting his offense. Anyway you are not supposed to mash left click so I assume it's not the purpose of the heroOriginally Posted by MrBdur Go to original post
Aras offence flows better then anything ingame...try left light, top heavy soft fient it back to left light, then let top heavy fly, and keep the chain going fienting heavies now and again and mixing sides of the light you will see really fast its excelllent. Then try putting the light on top and soft fienting side heavies back into top light the next fight. Keep em on thier toes.Originally Posted by AbuZnood Go to original post
I hard fient the 2nd attack in his zone straight into a gb then start one of those combos alot it works great.