Well, Zhanhu's deflect can already guarentee a LOT of damage in a gank. If you deflect an opponent with Zhanhu, the opponent will be stunned AND will be stuck in that staggering animation for about a second, exposing the opponent to a lot potential damage.
Here is a FH youtuber named Yuriv. He plays a lot of characters, but here's an example of what I'm talking about.
Go to 5:10 of this video.
https://youtu.be/d0-AspNvG7Y
If you watched the video, you will see that Zhanhu's superior block not only stunned, but locked the opponent in Hitstun, allowing his Gryphon to get his forward-dodge heavy into kick off, and allow his peacekeeper to get a heavy into bleed light off.
Letting Zhanhu's superior block input be a separate entity as it's own dodge attack has been suggested before. Personally it's one i've wanted in place of him having superior block to begin with as I hate that mechanic existing on dodges (or at least the way it's currently implemented.) But it's been argued that it would take away from his gameplay and make him more closer to a generic dodge bash character. I disagree. But that's about as far as the discussion ever gets the rare times it's ever suggested.
Fair nufOriginally Posted by Knight_Raime Go to original post