Most of PC players can not understand the Problem of for honor on console. After the CCU, the game created a new word for me. "Lightspam". Before the CCU, I was able to parry every single light. Kensei? No Problem. If u have a enemy, Just waiting for ur light, throw a heavy. Its gonna hit him. And what now? U have to predict every single light
- Kensei
- Conquerer
- Highlander
- Berserker
Are the biggest Problems with lightspam on Console. "Dude, just Go to training and train that". F u Bro. My reaction is good but after 5 h training i realized: Its useless. Its terrible. And Guys. Im not dumb. I tried everything out, but only for honor have a input leg. Ghost of tsushima? Nooo. Dead by Daylight? Noooo. For Honor? Yeeees. We need a change. The devs have to realize, that PC and console are two different Galaxys. So guys, i need u help. What should i do
- Buy the best PC ever and parrying every light
- Switch on ps5
- Give up
Ore should we get 2 versions of for honor
PC and Console
Console Changes: lights now have a chance to react from 400 to 450 ms. So U able to react on Lights, but its Harder
PC: 400Ms stay
For honor on console is a big difference to PC. To give the game good balancing, we can not put PC and Console in one room. 1 game, two versions. And If u think "noo, after that, crossplay will never come in the game".. Ur right. There will be never a crossplay between PC and Console
in pc if you have a capable pc , capable in the sense your fps are 60+ and SMOOTH, you will not understand the console problems fully. I have both platforms, but if I crank for honor to ultra at 1080 is worst than console, at least console cap is somewhat smooth, but in PC if a player has a beast pc and you don´t well , prepare to be obliterated if he is experienced. Both platform have their own problems, but I can tell you, against spam in console while is cheap you can still do something, against a turtle with a beast machine and 240 hz monitor, you are doomed.
agree there is no hope for crossplay so I think both platforms should be treated separately.
I've played both console and pc and the only issue with console is the input delay. 30fps isn't ideal but it's not a big deal if you compared it to fh at 60fps. That being said I've generally preferred the ccu experience on console compared to pc. Yes input delay is a bit more frustrating since CCU. But at least the idea of the ccu is intact. For the most part i'm not blocking everything. I have to actually focus to do so. And most parries are reads on my part instead of reacting like I used to on console. On PC the CCU was helpful. But in other ways. For the most part blocking is effortless and parrying is only slightly harder than before.
The input delay is definitely an issue on last gen consoles, but framerate has a significant impact as well.Originally Posted by Knight_Raime Go to original post
My Xbox Series X has the same input delay as my PC experience but the Series X is capped at 60fps and my PC easily goes above 100fps.
On PC it is so much easier to block and parry and deflect still than my Next Gen Console, and EONS beyond old gen consoles. At 144fps and beyond, For Honor becomes a joke because literally anyone can consistently parry neutral light attacks.
I ran into a pair of players on PC while playing brawls and they were both parrying just about everything I tossed out and I just couldn't touch them.
When I asked how they got so good at parrying, their answer was "144fps".
Lol
I'm one of those players with an unpopular opinion, that being I enjoy playing this game on console as opposed to PC. I play on old gen, and I guess new gens play very similarly to pc but I don't have a ton of experience on new gen.
I've explained it before, but I'll explain it again. Yes, both systems play differently, but all mechanics of the game are the same. This means that the game is not much different at all, and people like to make excuses.
It is what it is, old gen is never going to be as strong of a system as a good pc or a new gen console. This doesn't mean you can't use your brain and still play well on old gen consoles.
Player behavior is overall much different on old gen. People are more aggressive, as things tend to look quicker and not as polished.
I grew accustomed to the way this game flows on old gen, and I would probably have to say I'm one of those players that may have above-average reaction times.
When I hopped over to PC for the first time after the CCU, I felt things were still too slow. On console, things seem to be just right. I can't block everything on console, but I could block about almost anything on PC. Even today when I go on pc with my buddy, I can just turtle up all day. Overall, I find PC For Honor to be a much slower, boring and methodical gameplay. I honestly love the chaotic, split-decision-making, crazy environment that is old gen For Honor. I tend to thrive in that kind of environment, and a lot of other players tend to lose their cool since the speed of the game is uncomfortable.
I love going against good players on console. There's a misconception that old gen players aren't as good as PC players, and that just isn't true. I've seen so many good plays on old gen that would be comp mantage-worthy. Players that are really good on old gen would be insane on PC or new gen.
To be clear, I can't react to everything on old gen. I think I just understand player behavior and tendencies enough to where I simply make better reads more than 60% of the time against other players. I still have to make reads, but I think that's the most fun part about all this. You don't have to make reads on PC, which is why I don't prefer to play it.
I've played console For Honor for so long that input lag isn't a factor in my gaming. I suppose I'm better at accommodating for it since I only play For Honor on old gen.
Yeah, people lightspam. Big deal. You can dodge out of chains and start your own offense. You can try and parry and punish them.
Training helps a lot, too. It might take more time than others to really improve reactions since everyone is different. You can always strengthen your reaction speeds and you'll eventually develop some good muscle memory for when you're in similar scenarios against other heroes after training against them.
To end it off, I don't think old gen and new gen/pc are much different. Everything is the same mechanically speaking, and just spending lots of time and dedicating yourself to getting better will simply make you better. As an old gen console player, if I thought there was a legitimate problem with the state of the game in terms of speed, I would say so. I think the game is fine as it is.
I am not saying frame rate doesn't matter period. I specifically mentioned the comparison of 30fps to 60fps. That jump pulls back some of the input delay but not a huge amount.Originally Posted by MrBdur Go to original post
If you're playing with 120+ frames then yes. FPS is more of a significant difference there. Have you actually tested the input delay differences between your console and pc or are you just going off of feel alone?
I severely doubt the bump from 120fps to 144fps is a massive difference. At least I didn't feel it on my pc.
Yeah I don't think the jump from 30 to 60 alone is all I'm noticing, but instead there is a direct improvement to the input latency, but it is off feel alone, yes. Im just catching parries at the absolute last second when I'm already convinced I missed it and so when I see the parry I'm like "I CAUGHT IT THAT LATE?!?!?"Originally Posted by Knight_Raime Go to original post
I don't think 120 and 144 is that different either. I think my PC was running just over 100, but that was my benchmark. Its low points were still between 70-90 and the high points were roughly 110 or 120, but not consistently 120 so that's where I saw a difference between myself and players with 144 hz monitors.
The input delay feels identical to my PC experience in my hands and the 60 frame upgrade from 30 has been a godsend.
I tried For Honor on my Xbox One again after a month or so on my Series X and it is just HORRENDOUS in comparison. Like, really, it isn't so different that you just look at it and go OMG LAST GEN IS SO BAD, but for an experienced player like myself, the biggest differences I notice are in my hands. I FEEL the difference more than I see it.
Edit:
Personally I feel the best version of For Honor is currently on the Xbox Series X.
On PC, things are too easy to parry, or deflect, etc. On last gen, everything feels like luck.
Series X is the best of both worlds. It has pc like input delay and it has the consistency of console, except with 60 frames as opposed to 30. Its perfect.
120fps+ is just too high and it makes everything easier which is what ruins the game in my opinion. Nothing about for honor is supposed to be "easy" per se.
yes it feels different(better) on next gen, unless I dismantle my son´s arduino and try to use it for input lag metrics, I guess I can say i trust my feelings and perceptions.
144 hz and 1ms response LG gamer monitor arrives today, Next days I will do a lot of testing on valorant and FH. I would prefer a 240 hz but I´m, not rich and living in a third world country that is rich in resources but managed by mafias, incompetent and corrupt politicians is not helping me.
MCbooma I also think good players on last gen are good also on pc, and I agree I prefer the initiative and agression on console, I hate super boring combat in pc high level.
homever unless the person is cheating on pc (which is easier to set on that platform unlike console) the unique way they are catching everything and parry deflect all I do is that or they are mediums and see the future or their rigs are leagues above me, cause 120+fps and time responses of their hardware matters a lot.This never happened in old gen xbox only once and he was a script user. In year and half of xbox one gaming. also if they are using 240hz or even 350 like the most costly new monitors it will matter i think this is definitive a luxury for our senses, because I really can detect missing frames and ghosting on 60hz, which sabotage my intent of quick response.
https://www.youtube.com/watch?v=4-owPNqwxMo&t=46s
in here is clear how this affect us, homever if your reactions are above average you may not feel it as much, but I assure you I can see the difference even if it is not in slow cam.
Makes me all the more curious to try a series X. If only the damned thing would get in stock again. I wrote off the net gen experience for the game simply because i'd heard the ps5 still doesn't have low input delay. So i'm assuming the series X specifically did something to reduce input delay that ps5 didn't bother with. Regardless. Since you have the Series X can you answer a question for me? I know some games have access to a "quality" mode and a "performance" mode. One is supposed to make things look less pretty visually but prioritize high frames. Does this option exist for FH?Originally Posted by MrBdur Go to original post
My pc if ran on the absolute lowest settings can reach 140fps in some parts of pvp. But not all maps or modes. Which is why I say my average on pc was around 100fps.
The Series X version of For Honor has no options for modes but it's nice. Sometimes I notice my performance drop (it's only happened twice since the December update) but I just reset the console and it's fixed.Originally Posted by Knight_Raime Go to original post
Seriously the input latency is AMAZING. I can't stress enough how many parries I've made and thought "REALLY?!?"
That being said, it is still far better than the PC experience in my opinion because it's still not easy to parry lights and you still can't react to everything with ease, but its enough of an improvement that players like myself notice a monumental difference, whereas newer players might not notice at all.
It's still read based but there's a hint of reactability.