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  1. #1

    Easy Balance!

    Just make all heros heavies and lights do the same damage give every one the same amount of health bingo bango Game Balanced 100% Heroes with Bleeds should get some extra damage in tho not saying it cant be nerfed to a fairer amount reason being bcuz they dont have a bash but in Nobu's Case No Deflect It equals out. Then you could ad alot more moves and combos so people could actually personalize the way they fight with each hero so you wouldnt have to go into every match parrying and doing same combo as everyone else who plays that character. People would actually exchange blows not knowing what comes next. There would be a reason to Miss a block or parry other than light or 50\50 spamming.It would actually be quite nice. But what do I Know.

    I Honestly Dont understand everyone wants a balanced game you want balancing Ideas... Just Use your Noodle Guys...you can do it.... I Believe in you
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  2. #2
    The hero damage numbers are similar, some are a bit more, some are a bit less. However, it wouldn't be a solution to standardise this: some heroes have better range, faster attacks, better chains, better mixups, take different risks, and use different ways to get damage in. This would only work if we would standardize everything- and that would mean removing all but one hero, and that would be the only one playable- that would really be balance. I would really love to play build your own hero in this system, but this game has designed heroes, it won't happen. Maybe in the next one (where I would fully support it).


    Also, you don't have to do the same combos, even with the same hero. There are different mixup options with everyone, people who use the hero over the basic level usually start to develop their own mixups. It is truly terrifying, for example, to meet someone who mains an otherwise lackluster hero like Orochi or Nobushi, and realize it is basically an unknown hero you are fighting, because they spent their time perfecting their potential. Even my Peacekeeper is completely different from the avarage, and I am not even close to the top.
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  3. #3
    Originally Posted by Goat_of_Vermund Go to original post
    The hero damage numbers are similar, some are a bit more, some are a bit less. However, it wouldn't be a solution to standardise this: some heroes have better range, faster attacks, better chains, better mixups, take different risks, and use different ways to get damage in. This would only work if we would standardize everything- and that would mean removing all but one hero, and that would be the only one playable- that would really be balance. I would really love to play build your own hero in this system, but this game has designed heroes, it won't happen. Maybe in the next one (where I would fully support it).


    Also, you don't have to do the same combos, even with the same hero. There are different mixup options with everyone, people who use the hero over the basic level usually start to develop their own mixups. It is truly terrifying, for example, to meet someone who mains an otherwise lackluster hero like Orochi or Nobushi, and realize it is basically an unknown hero you are fighting, because they spent their time perfecting their potential. Even my Peacekeeper is completely different from the avarage, and I am not even close to the top.
    Exactly what I am Saying... Things might be differnt in your bracket but people that main a character like lets say Warden in my bracket every warden does this combo and nothing else let me explain....light light bash hevy hard fient so u dash they GB you out of a dodge and guaranteed. Heavy repeat... They will do this combo over and over making your only 2 options dodge or Counter GB and yoiu will Rararely catch the Counter GB its kinda fusterating its literally an unexcapable combo rotation for JJ atleast that chips damage withe 2 guarenteed hits... The sad thing is they just keep doing it over and over weather you dodge the bash or counter bg them or not.

    Same Health and same attack damage works great for alot of fighting games if not every other fighting game.i play like Mortal Kombat for 1 and they all do different moves from one another. This works out great in all situations making all heros matached If they're are evenely skilled wiith a diferent hero or even different class it can end in a draw which doesnt really happen when outclassed.
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  4. #4
    Tbh with you ppl with a shield that hit as hard as assassins if not harder with way more health that can chain attack more lights and heavies with unblockables undodgables against and faster then these asssassins with faster recovery speeds isnt balanced at all... Honestly it makes no sense.

    Like here I could go and claim I WHOOPED these fools cuz my grand skill... Yes there is some skills involved with the win but just as much so by Zerker outclassing these enemy heroes.

    https://xboxclips.co/forhonormmo/a67...6-11a2e7824463

    Which is what ive been trynna explain with rock paper scissors in other posts but everyone wants to live in denial...and claim all their wins are Raw skill which in alot of Cases are most likely true but theres alot of RPS in fh...Idk...
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  5. #5
    MrBdur's Avatar Senior Member
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    Originally Posted by I4mTheUnderGod Go to original post
    Tbh with you ppl with a shield that hit as hard as assassins if not harder with way more health that can chain attack more lights and heavies with unblockables undodgables against and faster then these asssassins with faster recovery speeds isnt balanced at all... Honestly it makes no sense.

    Like here I could go and claim I WHOOPED these fools cuz my grand skill... Yes there is some skills involved with the win but just as much so by Zerker outclassing these enemy heroes.

    https://xboxclips.co/forhonormmo/a67...6-11a2e7824463

    Which is what ive been trynna explain with rock paper scissors in other posts but everyone wants to live in denial...and claim all their wins are Raw skill which in alot of Cases are most likely true but theres alot of RPS in fh...Idk...
    Lol that clip is not a great example to use to prove your point.

    You literally went "light, heavy, heavy" just abusing HA and the enemies just kept eating them which signifies the low level opponents you are facing. Also, you parried NO ONE.

    Any half decent player would have ripped you apart. You were so predictable repeating the same combos, dodge attacking over and over and over. Free light parries all day long for a guy like me.

    The people who "live in denial" as you put it aren't living in denial. We have simply tried explaining to you that you obviously don't understand the deeper knowledge of this game. You very obviously play at low skill levels as I just saw from the absolute noobular performance of you and the enemies in that clip.

    Please stop talking about balance as if you know better than anyone else here. The truth is, you aren't yet good enough to be making hard opinions on game balance and the majority of issues you encounter are personal issues, not actual issues with the game itself.
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  6. #6
    Same combos? I used every combo in his kit atleast 3 different times show me a different combo with zerker. That i didnt use. Lol k Bud low lvl players 2 of those players are 100 plus the other 2 are 60 plus. Abusing HA what did i use his hyper armor combo 4 or 5 times outta 15 kills sure thing.Also I am not rying to Parry I dodge alot trying to get deflects because f play assassins... If I choose JJ Its just unfir I dont lose... Id rather get better with a more advanced guard and assassin tactics then take an easy win. Ive Been Playing Nuxia alot. But ill be sure to let you know when i feel i need to parry. I wasnt doing light heavy heavy everyime either i did that to throw em off so i could start an infinite chain... But kept get kick or bashed or attacked out of it.
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  7. #7
    Originally Posted by MrBdur Go to original post
    Lol that clip is not a great example to use to prove your point.

    You literally went "light, heavy, heavy" just abusing HA and the enemies just kept eating them which signifies the low level opponents you are facing. Also, you parried NO ONE.

    Any half decent player would have ripped you apart. You were so predictable repeating the same combos, dodge attacking over and over and over. Free light parries all day long for a guy like me.

    The people who "live in denial" as you put it aren't living in denial. We have simply tried explaining to you that you obviously don't understand the deeper knowledge of this game. You very obviously play at low skill levels as I just saw from the absolute noobular performance of you and the enemies in that clip.

    Please stop talking about balance as if you know better than anyone else here. The truth is, you aren't yet good enough to be making hard opinions on game balance and the majority of issues you encounter are personal issues, not actual issues with the game itself.
    Tbh Id like to know who you think you are to tell anybody what to do. Ihave givin alot of ideas that make Knowledgable sense for balancing im not damanding or making things personell with other members im here to give my feed back on what i think works not to put ppl down with crude stuff not explaining why I dont even like the feedback or how it wont work.

    I wont stop talking bout Balancing this is why Im here... I Honestly donrt see any other reason to be here.
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  8. #8
    @MrBdur I wouldn't bother responding to I4mTheUnderGod. She's just as unknowledgeable as FAT_Guts and it would be best to ignore her, as well.

    @I4mTheUnderGod

    You just completely embarrassed yourself to the entire forum by showing us that clip LOL. But hey, at least you know what an option select is, so I'll give you that.

    The first thing you did was try and open with a forward-dodge light. The Kensei even tried to do a nature's wrath right in front of you. The first thing that Kensei did when he got the chance to attack was lightspam you, and the first thing you did was dodge on red.

    You actually used your forward-dodge light as an opener multiple times, and they all landed against those opponents. You also didn't feint a single unblockable heavy. As a matter of fact, I didn't see you feint any attacks at all. Your opponents were getting hit with literally everything and only parrying slow, unblockable attacks.

    You were falling for every unblockable heavy that Shaolin was throwing, while out of stamina. Had that Shaolin actually been smart and parried you or feinted to GB, you'd have been dead 5 seconds after that. That Gryphon wasn't helping all that well with the gank. Neither of them really showed they could gank well at all.

    You dodge a lot. You'd be parry bait against good players. Not to mention you didn't parry anything. You only tried to parry that Shaolin unblockable. Every time. While out of stamina....

    Your opponents are literally dodge-attacking Berserker's mid-chain attacks, causing them to get hit with your hyper armor heavy followups. Heck, that Gryphon player just stood there as you popped revenge AND your 3rd feat. He then died to a couple dodge lights and a couple heavies, something he seemingly could not defend.

    You actually DIDN'T use ALL of Berserker's moves, believe it or not. You played exactly how any lower-level player or amateur would have played. You didn't feint a single heavy, either.

    To sum up, you play like a noob and all of your opponents are noobs, too.
    If you're going to sit here and argue saying you were going against good players because of their higher reps, then you would be better off playing against bots.

    Those players might have been rep 100+, but they might be just like you- unwilling to learn or get better at this game. Rep doesn't always mean anything. Judging by how you played Berserker that game, your opponents didn't know how to read or punish very, very predictable behavior.

    I'm almost embarrassed for you, because now that you've shown us exactly how you play and what kinds of players you fight against, it's a huge testament to your low level of skill and knowledge of this game.

    Your so-called ideas won't ever become a reality, because your current level of skill is incredible to the fact that you don't understand high levels of play, and should not post on such matters.
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  9. #9
    Originally Posted by MCBooma16 Go to original post
    @MrBdur I wouldn't bother responding to I4mTheUnderGod. She's just as unknowledgeable as FAT_Guts and it would be best to ignore her, as well.

    @I4mTheUnderGod

    You just completely embarrassed yourself to the entire forum by showing us that clip LOL. But hey, at least you know what an option select is, so I'll give you that.

    The first thing you did was try and open with a forward-dodge light. The Kensei even tried to do a nature's wrath right in front of you. The first thing that Kensei did when he got the chance to attack was lightspam you, and the first thing you did was dodge on red.

    You actually used your forward-dodge light as an opener multiple times, and they all landed against those opponents. You also didn't feint a single unblockable heavy. As a matter of fact, I didn't see you feint any attacks at all. Your opponents were getting hit with literally everything and only parrying slow, unblockable attacks.

    You were falling for every unblockable heavy that Shaolin was throwing, while out of stamina. Had that Shaolin actually been smart and parried you or feinted to GB, you'd have been dead 5 seconds after that. That Gryphon wasn't helping all that well with the gank. Neither of them really showed they could gank well at all.

    You dodge a lot. You'd be parry bait against good players. Not to mention you didn't parry anything. You only tried to parry that Shaolin unblockable. Every time. While out of stamina....

    Your opponents are literally dodge-attacking Berserker's mid-chain attacks, causing them to get hit with your hyper armor heavy followups. Heck, that Gryphon player just stood there as you popped revenge AND your 3rd feat. He then died to a couple dodge lights and a couple heavies, something he seemingly could not defend.

    You actually DIDN'T use ALL of Berserker's moves, believe it or not. You played exactly how any lower-level player or amateur would have played. You didn't feint a single heavy, either.

    To sum up, you play like a noob and all of your opponents are noobs, too.
    If you're going to sit here and argue saying you were going against good players because of their higher reps, then you would be better off playing against bots.

    Those players might have been rep 100+, but they might be just like you- unwilling to learn or get better at this game. Rep doesn't always mean anything. Judging by how you played Berserker that game, your opponents didn't know how to read or punish very, very predictable behavior.

    I'm almost embarrassed for you, because now that you've shown us exactly how you play and what kinds of players you fight against, it's a huge testament to your low level of skill and knowledge of this game.

    Your so-called ideas won't ever become a reality, because your current level of skill is incredible to the fact that you don't understand high levels of play, and should not post on such matters.
    Where did I say i was trying to parry or fient anything? Here is some more random clips to further embarris myself and for you to judge have at it Hass

    https://xboxclips.co/forhonormmo/fc2...5-acc2f03153e2

    https://xboxclips.co/forhonormmo/188...8-6ddd1d0e3417

    https://xboxclips.co/forhonormmo/1db...2-ee11f4e1e1a5

    https://xboxclips.co/forhonormmo/fc2...5-acc2f03153e2

    https://xboxclips.co/forhonormmo/a59...0-80609f8cebfd

    https://xboxclips.co/forhonormmo/bfa...2-1688d6249d72

    https://xboxclips.co/forhonormmo/b55...d-1825becea33e

    When your done ill post more for you if youd like.
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  10. #10

    I will watch these. But I don't think personal skill has anything to do with game knowledge (well, it has something to do with it, but they are not the same).
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