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  1. #1

    Small Tiandi Change

    Hello Ubi,
    I am Tiandi main and i like how it plays but all the characters slightly going up and Tiandi stay the same(and no only Tiandi). I am not talking for a rework because i think i he doesn't need it, he is fast and agile, fast lights, undodgeable attack and good bash but still need 2 small things that are gonna give him a little but more options without make him op.
    Here my thoughts:
    1. Light Opener 500ms, Second Light 400ms, Heavy Finisher 800ms from all sides chain. Yes, i know. He kinda have that kind of chain because he can chain with dodge attack but it should be good if he has and a chain without the dodge. Also after the second light he can't chain with the dodge or the Palm Stike.
    Fair i believe.
    2. Palm strike + Light(Classic) and after Heavy Finisher 800ms all sides. The reality is the Palm Strike is good move but need something more and mostly this is gonna be more useful to team fights.
    Tiandi don't need in my opinion anything extreme just this 2 changes for some more options for mix-up.
    I would like to hear your opinions for that changes.
    Thanks for read.
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  2. #2
    I don't think those changes are likely to happen because his finishers are undodgable and the devs have pretty much removed mid chain undodgable attacks. The whole idea is you're supposed to mix people up with his kick/palm and that's why he gets undodgable finishers. However due to the poor trajectories and range of his dodge finisher lights don't catch. So that mix up doesn't work. What you're suggesting would be roadwork for Tiandi having offense which isn't inherently bad. But he's designed to be rather defensive so I don't really see that happening. Aside from needing a feat fixed and his dodge lights getting buffed I don't really think Tiandi needs changes.

    Shaolin and JJ need more help than him.
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  3. #3
    Originally Posted by Knight_Raime Go to original post
    I don't think those changes are likely to happen because his finishers are undodgable and the devs have pretty much removed mid chain undodgable attacks. The whole idea is you're supposed to mix people up with his kick/palm and that's why he gets undodgable finishers. However due to the poor trajectories and range of his dodge finisher lights don't catch. So that mix up doesn't work. What you're suggesting would be roadwork for Tiandi having offense which isn't inherently bad. But he's designed to be rather defensive so I don't really see that happening. Aside from needing a feat fixed and his dodge lights getting buffed I don't really think Tiandi needs changes.

    Shaolin and JJ need more help than him.
    1. His finishers are not undodgable only the dodge lights are but the dodge lights are not finisher work for openers and mid chain attacks something i mention
    2. I never speak for undodgable mid chain. I clearly said to add just a heavy after the normal double light string.
    3. I know his main mix-up is the kick and palm. Kick mostly to team fights and palm for 1v1 and team fights and that was exactly my point to add a heavy after the light from palm strike that it's gonna help him more in team fights.
    4. I don't thing dodge lights need buff, they are already enough strong with undodgable properties and with the ability to crashing counter for big damage.

    My whole point like mentioned is to make small changes and not go for something drastic. This 2 changes are gonna make Tiandi better but definitely not broken. Trust me i know my main very well. I was Master in Ranked playing only Tiandi.
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  4. #4
    Tiandi is already the way too powerful with that dodge spam
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  5. #5
    Originally Posted by BartuPasha Go to original post
    Tiandi is already the way too powerful with that dodge spam
    Dodge Spam? What are you talking about? The dodge heavy or the light? Also Tiandi is dodge specialist so is supposed to have good dodge but out of dodges and palm, nothing. Also i have seen many Tier List's from different kind of players and Tiandi for all is B tier at best for team modes and A tier at best for 1v1. Also my point is to become slightly better for team modes mostly without change his identity and without something that gonna make him OP. Also in my main thread i said that Tiandi is good but need 2 small changes, that was all my point
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