Gameplay
Seems like they still need an update, even with all the new content. In the Deep State with Sam Fisher gameplay Fisher just shoots and misses almost 100% of the time on multiple missions. There is a clue in the cave south of Albatross, along with other intel and a mission, that encompasses this area but it has a glitch where I can’t pick it up. You guys still haven’t fixed falling and traversing around cliffs or steep rock walls. Your character still falls on walkable landscape. Falling into water is also something that seems like they didn’t program right. There’s also some other minor things with the boat that could improve. The prop still has a weird graphic patch looking effect instead of just a white trail. Also, the camera corrects way too often and there’s no way to change that in the settings. Driving in cars as well, for someone who wants to look around or follow the roadway, the camera righting every 5 seconds is very irritating. The camera doesn’t need to right itself at all on a boat, makes the experience worse in my opinion. Further, why not make night vision one click of the D-pad and thermal a hold. Then it’s one click on or off with both since there’s only 2 vision options. I know it’s a small detail but when you stand over a cover plate on a railing or small barrier your character doesn’t lean over it to see, your gun just goes through the barrier. Lastly, when you run over people they don’t get hit they just get tapped and I can’t tell if they even make it around your car? Hopefully one day though the glitches are gone and the gameplay is smooth.
Note: From gameplay up to this point, the missions don’t have a player recommendation when some of the missions are undoubtedly designed for a team. I like to play solo and I’m not even on the most difficult difficulty and it’s very difficult to play through a mission without having to re-spawn somewhere through multiple times.
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