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  1. #1

    Gryphon is way too overpowered

    His bashes are way to fast
    His heavies are so quick that you cannot dodge or block in time
    He is way to fast to counter
    He is broken
    I do hope you guys and girls can fix him
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  2. #2

    Gryphon is broken

    I agree he is way too fast to counter his heavies are faster than most characters lights.
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  3. #3
    Gaser.'s Avatar Senior Member
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    Originally Posted by bbbbrrrraden Go to original post
    His bashes are way to fast
    His heavies are so quick that you cannot dodge or block in time
    He is way to fast to counter
    He is broken
    I do hope you guys and girls can fix him
    It’s a 500ms bash that comes out from a combo and lacks any meaningful tracking and rewards you with a GB for a right read.

    His heavy attacks aren’t really faster then any other, that’s just you not being used to him which kinda makes things look faster then they are.


    Hero is around B Tier, his moveset is working but has some issues to it.

    The only thing that needs to get looked at are his feats.
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  4. #4
    gryphons heavies are amongst the slowest in the game, they have good animation, making them easy to react to. his bashes are supposed to be that fast, that is the point of the hero. he was meant to keep you guessing, as that is the direction the game is headed. he isn't broken, it's the fact that many heroes just aren't at his level yet. his mix up is actually one of the riskiest ones in the game, the only thing that can be feinted is the heavy, which someone like me finds it more enjoyable to let the heavy fly. his kick is fast, unfeintable. his undodgable lights are unfeintable for obvious reasons. instead of complaining about the hero and trying to bring them down, complain about the heroes that aren't at that level yet. the newest testing grounds will have aramusha (thank god) shugoki, Jiang Jun (doesn't need to be there), berserker ( good choice but shouldn't be top of the list), Zhanhu (thank god, i think he needs some improvements), gladiator( Whaaaaaaaaa? this hero is in a good place atm) and hitokiri(my opinion, this is going to be a little interesting. Hitokiri has always been a hard character to "balance". if they screw up, she'll be essentially unplayable or over-powered). those are the newest hero updates coming, but no Shinobi? no Jorm? no Nuxia? These are the heroes that should be changed. Not Gryphon. Not Gladiator. Not Jiang Jun and certainly not Zerker yet.
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  5. #5
    Dude, if you think that Gryphon’s heavies are “way too fast” then you’re clearly as slow as a turtle. -_-
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  6. #6
    Originally Posted by VyRl-_-jetubi Go to original post
    gryphons heavies are amongst the slowest in the game, they have good animation, making them easy to react to. his bashes are supposed to be that fast, that is the point of the hero. he was meant to keep you guessing, as that is the direction the game is headed. he isn't broken, it's the fact that many heroes just aren't at his level yet. his mix up is actually one of the riskiest ones in the game, the only thing that can be feinted is the heavy, which someone like me finds it more enjoyable to let the heavy fly. his kick is fast, unfeintable. his undodgable lights are unfeintable for obvious reasons. instead of complaining about the hero and trying to bring them down, complain about the heroes that aren't at that level yet. the newest testing grounds will have aramusha (thank god) shugoki, Jiang Jun (doesn't need to be there), berserker ( good choice but shouldn't be top of the list), Zhanhu (thank god, i think he needs some improvements), gladiator( Whaaaaaaaaa? this hero is in a good place atm) and hitokiri(my opinion, this is going to be a little interesting. Hitokiri has always been a hard character to "balance". if they screw up, she'll be essentially unplayable or over-powered). those are the newest hero updates coming, but no Shinobi? no Jorm? no Nuxia? These are the heroes that should be changed. Not Gryphon. Not Gladiator. Not Jiang Jun and certainly not Zerker yet.
    Talking about jj he still has an indirect nerf from almost 2 years ago that destroyed his offense from sifu and nerfed his dodge attack, I'll be glad if they get rid of this
    About the sifu, maybe increase the distance that create between you and the opponent or add attacks to improve the mind-game but they should nerf the choke at this point
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