Hi so, i've been playing a lot of the testing grounds and so far, straight off the bat, i love it. I love the changes that have been made to peacekeeper, Warden and shugoki. As a warden main may i suggest possibly allowing warden to have a crushing counter from all directions same as highlander. Im doing so the damage could be slightly lowered as it would add a strong element to warden. If this could possibly be added to the testing grounds, that would be legendary.
Also......gryphon is broken. I say this because of several reasons. When gryphon goes for a kick and misses, he is able to recover in time to get a light parry or block if someone dodges it. His dodge heavy is also too fast. I also believe that 1 of these 2 options need to happen. Either allow the player to dodge after being kicked by gryphon or make it a light instead of a heavy. His kick is also to fast and is able to pull of a solid 90 degree turn mid kick some how. I say this because the player needs to dodge before the kick even happens if tgey are to dodge it or at least from what i have seen and experienced. I also believe that a dodge attack should not allow gryphon to follow up with a kick. Gryphon needs some of these major changes for him to be a balanced hero as he is currently in S tier when no hero should be there. A hero can only be A tier at most and its up to the player to get them to S tier but he has started S tier which is not okay. I also think he should have slightly less chaining attacks. With the direction of the game going towards a more prediction and less reaction (bad decision), these changes need to be applied soon or there is likely to be backlash from not changing gryphon.