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  1. #11
    Hugo-FOU's Avatar Senior Member
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    Originally Posted by AI BLUEFOX Go to original post
    A great read, Hugo.

    Hopefully the reset and reflection the Dev team needed due to Breakpoint will make them receptive to ideas like these.
    Thanks Blue. Firstly they need to embrace the charter, then see how much detail, how much content and how many player options they can pack in. All we can do is hope!
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  2. #12
    Virtual-Chris's Avatar Senior Member
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    Hope and dream.

    Do we have any insight into what’s going on at the studio? I have to think that the bulk of the team has moved onto other projects... is a new GR title in the works? Or is the franchise on hold or in limbo now?

    Ps. Great write up Hugo, but as we well know it’s one of countless great suggestion threads.
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  3. #13
    Hugo-FOU's Avatar Senior Member
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    Originally Posted by Virtual-Chris Go to original post
    Hope and dream.

    Do we have any insight into what’s going on at the studio? I have to think that the bulk of the team has moved onto other projects... is a new GR title in the works? Or is the franchise on hold or in limbo now?

    Ps. Great write up Hugo, but as we well know it’s one of countless great suggestion threads.
    Thanks.

    Like you say. Hope and dream. I’d really like to know the answers to your queries too, but, I don’t imagine that’s the sort of information they’ll share with anyone, unless things really have changed at the studio.
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  4. #14
    This is definitely a game I’d love to play. Maybe one day someone will make something similar.
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  5. #15
    Keltimus's Avatar Senior Member
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    A great read, Hugo. If I may offer a critique?

    Originally Posted by Hugo-FOU Go to original post

    I enjoyed the setting of Wildlands, where the objective was to slowly dismantle the cartel. This could lend itself to overthrowing a corrupt regime, or perhaps a terrorist organisation that had control of a region of country not willing to oust it.
    Or maybe a story inspired by Clancy himself, based off the ‘Sum of all fears’ premise?

    Many of the Jack Ryan stories & movies would be a good study for the Dev team. Even the Jack Ryan series on Amazon are worth a look. Particularity the getting the concept of the CIA doing the analyzing the intel and then using the Ghosts to execute any special military action required. Be it search and rescue, further intel gathering, demolition/sabotage etc. Wildlands kind of gave us this experience when working with Bowman in Bolivia. There were certainly areas of improvement though such as a more real world type of delivery when it came to briefings. Example: instead of getting a gimmicky video with lots of camera angels & unnecessary digital effects that were just for show, how about just a call over the radio to meet at a safehouse and get a one on one briefing with a character like Bowman or an informant?


    Clothes should have a thermal rating. Camouflage should aid or hinder stealth dependant on the terrain. (And that shouldn’t be restricted to gaining a bonus for wearing jungle camo in the jungle, but could also carry a penalty for wearing camo in a urban environment).

    I think the penalty for not wearing the recommended camouflage or color pallet for a specific region would simply be a 0 added bonus to detection avoidance for the majority of the remaing colors and camos to choose from. However certainly some pallets are warranted for becoming spotted, specifically brighter colors when wearing red among the evergreens or trekking through the snow. It might work well in the autumn environment however. Oh wouldn't it be interesting to experience seasons in Ghost Recon?

    Rebels and civilians.

    Every time we intervene to help a civilian being persecuted or held captive by the enemy, the rebel strength increases. Every time we hijack a civilian car or allow a civilian to get caught in the crossfire, it goes down.
    This could be twinned with a system where we can heal downed civilians or choose to ‘compensate’ the local populace by seeking out civilian contacts and essentially buying back some of the lost support.

    One thing I think Breakpoint should have done was when rescuing VIPs or prisoners in faction missions, they would at least give intel for another faction mission in the area. I mean, it's a bit of an empty feeling, getting them to the extraction point and not knowing what plans the enemy were using these people for.

    Vehicles

    Vehicles need fuel and vehicle weapons use ammunition. This should be included.

    Ok, but keep in mind that road vehicles take different fuels based on their engine build, and aircraft fuel is it's own special blend as well. I'm just curious if we'll have to drive an APC full of equipment through the country side and pull up to a local gas station for some diesel?

    AI team commands

    Obviously, these need to be vastly improved, with detailed orders available to individual team members. I’ll say no more than that as it’s been covered many times in the past.

    The devs should certainly give AI teammates driving capabilities Even if unable to drive a player around, they should at least be able to follow in another vehicle if the player takes a 2 door or bike. One of Wildlands abd Breakpoints huge immersion breakers is arriving in a 2 door with a rescued civilian riding passenger, getting out and the 3 AI teammates just magically appear after you left them miles away. AI Teammates following a player in a separate vehicle was accomplished in SOCOM 3 on a gen 2 console We're going on gen 5 now.

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  6. #16
    Hugo-FOU's Avatar Senior Member
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    Originally Posted by Keltimus Go to original post
    A great read, Hugo. If I may offer a critique?
    Good critique. Just what I was after. Replying in order.

    I think you’re right regarding briefings. Maybe if they include a video, it’s a drone flyover, or other realistic surveillance footage.

    I also agree for camo. It would also make it more acceptable to a wider audience to do it this way.

    This is where diverging storylines could come in as well. Rescue a civilian and get a bonus mission that isn’t available if you leave them.

    On reflection I think fuel would be better as a ‘currency’ to allow you different vehicles on demand and/or rebel support.

    On the last point, I just agree.
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  7. #17
    This is the way forward for ubi

    A mixing pot of mismatched genre ideology, soft switch mode select tactical or looter or whatever

    On paper it works, several games in one. More appeal to market

    Reality is more of this

    Ubi still has zero idea why bp failed

    On bright side blue print for what not to do is titled bp

    Other studios frequent these forums for insight, you guys have all but designed tactical shooter for them

    Ubi failed, others will launch incorporating much stated here

    Ps5 brings several tactical shooters, non bearing ubi label

    SOCOM rumors continue

    Still laugh at ubi AI it’s comic relief at best
    Team mates copy n paste garbage
    Innovation ala ubi = dragon toting GAU-8 on each wing

    The ideas put forth here by many will be utilized, just not by ubi
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  8. #18
    Hugo-FOU's Avatar Senior Member
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    Originally Posted by red2smok Go to original post
    This is the way forward for ubi

    A mixing pot of mismatched genre ideology, soft switch mode select tactical or looter or whatever

    On paper it works, several games in one. More appeal to market

    Reality is more of this

    Ubi still has zero idea why bp failed

    On bright side blue print for what not to do is titled bp

    Other studios frequent these forums for insight, you guys have all but designed tactical shooter for them

    Ubi failed, others will launch incorporating much stated here

    Ps5 brings several tactical shooters, non bearing ubi label

    SOCOM rumors continue

    Still laugh at ubi AI it’s comic relief at best
    Team mates copy n paste garbage
    Innovation ala ubi = dragon toting GAU-8 on each wing

    The ideas put forth here by many will be utilized, just not by ubi
    You know what. If another company make the game we want, I’ll happily play it. I’ll be sad it’s not part of the GR world, but it’s the type of game we want that’s more important.
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  9. #19
    AI BLUEFOX's Avatar Senior Member
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    Originally Posted by Hugo-FOU Go to original post
    You know what. If another company make the game we want, I’ll happily play it. I’ll be sad it’s not part of the GR world, but it’s the type of game we want that’s more important.
    There is a market for it I'm sure. The early GR and SOCOM style of accessible, tactical team work, with a controllable AI team.
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  10. #20
    Hugo-FOU's Avatar Senior Member
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    Originally Posted by AI BLUEFOX Go to original post
    There is a market for it I'm sure. The early GR and SOCOM style of accessible, tactical team work, with a controllable AI team.
    I think so. You just need to look at well received the later updates to BP have been, as well as the majority of the requests, from the Wildlands days to now. So much of them are around greater authenticity and control.

    I still hope Ubi will step up, but if another company does it instead, then I guess we’ll just have to hope they have a forum too.
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