As for the blue mods, I waited with the hope that work is underway to restore the values of the mods from the TU 11 update. Unfortunately, after the TU 12 update, nothing has changed. Tell me if I should start collecting mods from scratch and forget, is the work still going on to fix this?
For each of the three characters, I collected three of the same type, see the table how it looked in the TU 11 update, and how the mods changed after the TU 11.1 update
For example, let's take ensnare resistance for my first character TU 11 update, collected three mods with a value of 9.8; 9.8; 9.7; update TU 11.1 two of them disappeared (9.8; 9.8; marked in red) turned into other values (I do not know which) All mod values marked in red have changed to other mods.