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  1. #1

    Regarding Y4S4 Warden rework.

    As a Warden main, I truly appreciate the developers hard work and input into making Warden able to defend himself against more than 1 oppenent, as well as making him faster and more fluid via 1v1.

    However, by playing training grounds, I felt removing the backware dodge shoulder bash was terrible. Instead of allowing him to bash from any attack rather it's light attack or heavy, take that away and bring back the backward dodge bash. Keep the unblockable side heavys but take away the bash from any type of attack. As a Warden main this is my hope and please. Thank you.
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  2. #2
    If any of the changes must be kept, it is the removal of the backdodge shoulderbash. It is one of the most toxic moves in the game.
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  3. #3
    I am surprised no one else is asking for giving him proper light attacks. Side unblockable are ok, SBs after heavies or zone are of questionable effectiveness, but 500 ms - 500 ms lights from all sides in a range of 12-14 dmg is like almost a bare minimum for FH hero and should be given to him in the first place.
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  4. #4
    The updated Warden is pretty fun to play IMO. I think his only problem is that he uses up a lot of stamina by utilizing shoulder bash to it's full extent (like charging it, feinting it etc.), so he goes out of stamina very quickly. That is a bit annoying for me, but maybe this stamina situation was made by the developers on purpose to prevent Warden from becoming a demigod in-game.
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  5. #5
    If they take away back shoulder bash, they should also consider taking away bp's bash and cq's.The only thing that makes warden balanced is his back shoulder bash.
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  6. #6
    Originally Posted by VinDieseI69 Go to original post
    If they take away back shoulder bash, they should also consider taking away bp's bash and cq's.The only thing that makes warden balanced is his back shoulder bash.
    By balanced, I assume you meant that the broken op backdodge shoulderbash balances out the usual Warden's lack of skill.
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  7. #7
    I like getting rid of backdoge and adding more bashes but I don't think he should be able to do them after his finishers It takes away any risk of throwing the already improved heavy finishers
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  8. #8
    Originally Posted by OppositeCoin01 Go to original post
    I like getting rid of backdoge and adding more bashes but I don't think he should be able to do them after his finishers It takes away any risk of throwing the already improved heavy finishers
    Yea like wardens new changes are great but using a heavy finisher then shoulder bash and repeat will make him relentlessly. Not being able to shoulder bash after his finisher will let the opponent breath for a second.
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  9. #9
    Gaser.'s Avatar Senior Member
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    Originally Posted by ThirdRedBlitz Go to original post
    Yea like wardens new changes are great but using a heavy finisher then shoulder bash and repeat will make him relentlessly. Not being able to shoulder bash after his finisher will let the opponent breath for a second.
    That’s kind of the point to turn him in to a relentless attacker...
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  10. #10
    wasnt the point to make him better at 4v4? I don't remember anything about making him relentless
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