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  1. #1

    Whyyyyy did you remove Revenge Atk Feat?!

    This is a HUGE nerf to all the chars that have it. This helped particularly Berserker & Orochi gain revenge quicker while anti-ganking.

    I do not understand why it needed to be removed?! And you replace it with an unnecessary feat for execution health when you already have other perks & feats that boost kill/execution health gain.

    I cant figure out why Ubi does unnecessary things like remove a perfectly good feat but they do nothing to fix ACTUAL major issues within the game.

    Smfh unbelievable man. Zerk & Orochi suffered big today. Yall better change reflex guard to static soon & give assassins some G0d damn openers. Assassins are so trash right now.
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  2. #2
    Not a huge loss imo. In fact it may help more than Revenge Attacks as it was only useful for Beserker as he is the only Assassin with fast attacks and HA. The feat was overrated, especially how garbage and latency dependant the reflex guard is.

    Speaking of which, i do agree, reflex guard needs changes, and i would take a look at the gear perks for assassins, they are mostly trash especially compared to those that Vanguards and some hybrids have, survival instict and both damage increasing perks are straight awful and i simply scrap all gear with these perks attached.
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  3. #3
    I actually think the new feat is far more useful. That plus hp may count a lot. Revenge attacks had very low revenge gain, and only Berserker was allowed to get anything good from it among the assassins, since he could just repeatedly miss attacks to build revenge.
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  4. #4
    I think the removal of it was a good choice, but they forgot to remove thick blood.
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  5. #5
    Originally Posted by LightUpTheEyes Go to original post
    I think the removal of it was a good choice, but they forgot to remove thick blood.
    Oh yes, that bs must go as well.
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  6. #6
    Bounty hunter + devourer perk = full health off an execution.

    The new feat is redundant.

    Revenge attacks was integral to my Berserker build.

    Just like when they ruined Shields Up perk, this will cause me to have to completely redesign my loadout on one of my mains.
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  7. #7
    Originally Posted by MrGrippz Go to original post
    Bounty hunter + devourer perk = full health off an execution.

    The new feat is redundant.

    Revenge attacks was integral to my Berserker build.

    Just like when they ruined Shields Up perk, this will cause me to have to completely redesign my loadout on one of my mains.
    Bh gives only 20 HP now. I wouldn't be sure it is full HP.

    Maybe I see the feat useless because pk is not able to attack anyway, so not much is given in this feat. Their reasoning is logical though, and Zerk at least has two more viable options for tier 2.
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  8. #8
    Originally Posted by MrGrippz Go to original post
    Revenge attacks was integral to my Berserker build.
    In no scenario should anyone be able to get revenge in a 1v1.
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  9. #9
    Gaser.'s Avatar Senior Member
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    Originally Posted by LightUpTheEyes Go to original post
    In no scenario should anyone be able to get revenge in a 1v1.
    This, plus it made ganking heroes with this feat a huge pain.
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  10. #10
    You don't build revenge in a 1v1 with that feat.The revenge bar will build up quicker every time you parry and someone's gb you, in a gank.Which it was really useful for assassins' with low hp
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