So you'll take away some of the armour of Shugoki, and than we still have Berserker. He still has 300ms hyperamored lights and an infinite chain. He's not even addressed.
Next patch he'll probably get unblockable, hyperamored lights.
People always complain about Shugoki being braindead, and he is I admit. But Berserker, oh boy. Brain's sitting on a bench while watching Berzerker doing things.
Yh it's just ranting about this character. Can we please remove his armour? After feints.
.Originally Posted by DFQN1 Go to original post
I actually am a Nobushi/JJ i ocassionally play a zerker it'd be nice for the spike to break through all hyper armor then it would'nt be such a bad thing but Whatever and i really havnt figured out the difference between attacks like uninteruptable dodging lights and heavies and hyper armor attacks but they should be placed in the same catagory with the spike penatration... What do you think boss?
I get some people will argue that Zerk's HA is apart of his identity but it's not fun waiting for him to finish doing his thing before I could have a turn. Yes, he will need buffs too and when they happen, I feel they should take HA away from both chained lights and lights after feints. I want more counterplay.
Yes, I'm somewhat going back on what I said in a previous post. Dealing with average Berserkers is fine but Zerk mains are a real pain. Highlander's HA lights are a pain too. HA on neutral/chained lights shouldn't exist.