🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #31
    They should invest money to skilled developers and support instead of new Hero which looks terrible.
    Share this post

  2. #32

    Gryphon moveset: unblockable

    I like the new Gryphon hero, but I feel like something is missing. He has an unblockable kick/shove, but he should have an unblockable attack, while not necessarily being spammable. The best place to put it I’m my opinion would be at the end of his triple heavy combo. It could be from any direction, or it could be limited to a top heavy.
    Share this post

  3. #33
    I’m glad that they brought Holden back, but I feel like this new hero should have been a Wu Lin.
    Share this post

  4. #34

    Please stop making every new character so powerful upon release

    Originally Posted by WolfenTank Go to original post
    The trailer has just been dropped.

    Discuss the hero here!

    https://www.youtube.com/watch?v=ln7e-yd-QBA
    Minus the obvious that Gryphon is a generic “new” character (I put new in quotes since his whole kit is borrowed from other characters and we already have numerous similar axe wielders), please stop releasing every new character OP AF.

    For the love of god stop doing this. It destroys the game until you guys address it as everyone on the planet plays the new character so if you’re not using the new character on your team you just get slaughtered.

    Same thing happened with Hitokiri and others. It’s the absolute worst, I don’t understand why you guys do this? It’s like we’re playing with street fighter characters and you just drop Superman into the game for no reason! Lol. Especially if the new character is a heavy! On top of being OP beyond measure they have crazy health AND stamina!

    It’s ridiculous. Takes 5 damn minutes to bring one down (if you’re not using a similarly OP character) and by the time you’ve gotten close the whole team is up your *** lol. No joke I can tell if we’re gonna lose just by looking at how many heavies and new characters are on the opposing team versus my team irrespective of skill level. We just had a rank 11 beat up my whole team of 70-100+ rank team with Gryphon. That should never happen lol.

    I like lighter characters so when this happens unless I can team up with heavies on my squad it’s basically a lost cause no matter how good I am. I play PK mostly so 3-4 hits from almost any heavy and I’m dead. I can hit them 50 times without them dying, run out of stamina, play with remarkable defense but they only have to land 3-4 while they have what seems to be unlimited stamina. If you’re a decent player at all and you use a character like this, it’s a tremendous advantage.

    This gets 1,000 times worse when you put out an OP new character that’s a heavy or even a hybrid like Highlander when he was unstoppable cause now you’re facing a whole team of these terminators lol, it kills the game.

    You guys must think it makes people want to use the new character and it does but why is that good if it ruins the game in general? You guys gotta figure out some balance already, just listen to your player base it’s not like it hasn’t been said 100 times before. Love the game otherwise but cmon already. Like the last testing grounds got rave reviews then you implemented almost none of it!? What is the point of testing grounds if the feedback goes un-utilized!?? Tighten it up fellas lol
    Share this post

Page 4 of 4 ◄◄  First ... 234