Today I went to New York to find some of the missing collectables and was shocked by the amount of places where you simply get stuck. If you walk down the street you stumble upon some (small) debris and can't move anymore, only go back the exact path, that is if you are lucky. I have lost count on the number of times I climbed on top of an object and then not able to get off again. Same applies to all the raised areas (plants) in southwest, you can climb on top of them but it's almost impossible to get off again. Or you need to be pixel perfect in order to make your character react to commands, like jump over/off barriers.

It felt as if I was playing parkour, moving around whilst trying not to get stuck all the time, instead of a looter-shooter. There is so much clutter spread around that if you don't walk in the middle of the street you're having trouble to keep going. Even found a few ladders that once on top I was teleported back to ground level, at one point I also went out of playing area after being dropped down again. There also was one ladder in the sewer that I could not ascend, whatever I tried it just didn't work.

Why does it seem so complicated to create a map that actually doesn't contain so much issues, or if that's to hard, fix the ones found.