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  1. #1

    How do i feel about the game

    Hello everyone,
    I bought the crew 2 in the pre-order in the gold version because I had really liked the 1.
    And when the game launched, it had less content than the first but there was a promise of "three major updates".

    The first was the Gastor rush where he added a new discipline and the yellow parts, which in my case I had already made all my cars with purple parts and I had to get all the parts back. And what about the hovercraft? does anyone still play with them?

    Well the second "big update" was the Demolition derby which added another discipline and pvp mode. I don't need to say anything, the pvp of this game is non-existent and the demolition derby and the worst discipline (I still don't understand why it launched a new car for her).

    But ok there was still a big update to come and we were all asking for it, which was the update named HotShots where we will add the long-awaited summit. However, it was not quite what we wanted, but we adapted to it; And I say that I logged at least twice a week just to make it and guarantee the platinum where in all this time I lost the 4x platinum in all summits.
    And that would end the promise of 3 major updates that the game would have.

    However, the game had less content than the crew 1 since the disciplines of the crew 2 nobody plays (boat and plane racing, demolition and hovercraft) and the crew 1 still had police mode.

    After that, we only had updates of the summits, creating new summits with repeated clues.

    Until the announcement of the Inner Drive, where a new Hobbies game mode was promised (where our game actions would be awarded)
    In theory it looked cool but in practice it is a pain to do, and the premise of only relevant cars is relevant. nor are they exclusive because one of them was given in the summit. probably the other two will also be.

    There was one more Summer in hollywood update and I will not comment because nothing relevant was added and we reached the hunt where the motorpass and the police are not policemen.

    The crash racing event is boring and boring and there are only 5 runs where in 2 hours I did them in the 3 difficulties and there is nothing that motivates me to play them again since I have all the car parts at the maximum level and 80 million bucks (will it be the new worst game mode overcoming demolition derby?).

    As for the motorpass, I found it an interesting addition, but it limits me to being able to raise the pass levels, after all 4 weekly activities are released.

    In addition we have 5 daily contacts that do not give you 1 level of pass per day, that is, I have to do 5 boring activities in the game to not win anything (if I am free, and if it is a prize I win an item I do not want), before I I did 1 boring activity and earned 1500 cc (which I could spend as I please). it seems that there was a worsening of the live system.

    I also noticed an error, but maybe it's just a translation error but the gold edition of the game guarantees us a 20% discount on all game content, if motorpass is sold within the game because I don't have a discount?

    Well, I haven't bought this season's pass yet, because I only liked 1 item out of 50 that you get on the rewards trail (the pink smoke that comes out of the car), or wait to see if nothing else comes in the store to spend my money .

    And between buying the motor pass I find it more interesting to invest in the xboxgame pc pass because it is cheaper and I can play nfs and forza. unfortunately and reality.

    I am unhappy with the content of the game today and if you accept a problem, invest in more events on the game map because most players just want to scroll through the map.

    But what about you? how do you feel about the content of the game? Do you intend to continue investing in this game or are you going to play something else?
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  2. #2
    I am one of the few people that do enjoy the demolition derby and the new game mode even thou it has far to few levels, however just cause I happen to like some of the content I do not in any way shape or form like their implementation of a Motorpass. I hade a seperate post about how I'm ok with passes that does cosmetics, but as soon as they lock actual items behind them like cars or whatever content a game have that is useful. I tend to leave if the trend is that they keep locking things behind the pass.

    I happen to have the CC to buy the pass this month, but I still haven't bought it yet. But if next month is cars behind the pass again I'm out. It doesn't matter how much content they put in the game if they lock cars behind the pass they will ultimately add a car that becomes best in class and people will miss out and get mad.

    I do not have to pay for new cars in Forza Horizon 4, All I have to do in that game is play the game and they will unlock, and if I miss one, I can buy it of the auction house.
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  3. #3
    Really, in a car game having cars blocked on the motorpass is strange. For the greatest attraction of a game of cars and variety of vehicles.

    But for me if the motorpass was added to the game and there was no more cc store there would be no problems, but the point is that if you want the circuit that is available in the store you will have to pay 40000cc + motor pass + other items that in these two months pass they add. and in return you don't even get the money back.

    After all, the season pass is not completed on its own, we have to log in practically every day to win 1 level

    If the problem is financial, launch a dlc with decent content as it was in the crew 1wild run (which brings 3 new modes and the summit series and motorcycles, all in 1 single dlc).
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  4. #4
    I do believe the weekly Motorpass events do give 2 tiers each and there is 4 weekly events each week which should add up in total to 48 tiers if my math is right.

    But that is a speculation based on the first 4 weekly events.
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  5. #5
    There are 2 months worth of weeklies. 4 per week, 2 tiers each x8 weeks. Should be 64 tiers for all weeklies per episode.
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