Dunno but she isn't OP.Originally Posted by abhinandan991 Go to original post
She's strong for sure but she's manageable.
Only stupid Warmongers are weak. They are often in my team - like few minutes ago. We were 2v1 and Warmonger teammate spam simple attacks so the enemy got revange fast without any damage. It is better to stand aside and wait so the enemy kill your teammate and than you can attack - these players are so bad and ruin gameplay.
Firstly, her frame advantage is absurd. She can attack first at all times versus every char in the game. So if someone spams her lights, she is almost impossible to interrupt. Her tracking is also crazy because of how long you can delay her heavy finisher, so you think you dodge properly to avoid it but it tracks you because the heavy attack was delayed on input. Remove her delay & some of her frame advantage.Originally Posted by UbiYubble Go to original post
Then her feats are an obvious issue. Poster is saying her tier 1 corruption blade feat is better than some characters 4th feats & I agree. As someone mentioned, regenerate is a sh1tty tier 4 feat as it doesnt heal you much when you are out if guard lock, yet Warmonger gets a version of her tier 4 feat for tier 1. Corruption blade should be removed.
Her tier 4 corruption blast feat should also be nerfed too. The area of effect is too large & it's damage is brutal when combined with her passive tier 3 feat. The damage isnt as big a deal, as ALL tier 4 feats SHOULD do really good damage [spear storms like a nuclear strike, needs a slowdown with more warnibg time like what happened to catapult]. However, the area around the corrupted individual is way too large. Reduce the area of effect.
Originally Posted by Saevherne Go to original post
We already told you that the chance of that happing are close to zero because its designed around being feintable and punishing early dodge via GB.
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Don't make me laugh, you guys have no idea what balancing is. You're just destroying a unique and fun(used to be) game.Originally Posted by UbiYubble Go to original post
The game is better than it was before, but the general knowledge of player was low enough to obscure this. If we were to play the original again, it would be extremely easy to see (basically: revenge in 1v1, revenge if your opponent is bleeding, revenge bashes unbalancing the opponent to uncounterable 100 to 0, insta kill on a parry near a wall from a low hp shugoki, zero recovery on Warlord's headbutt, Shove on block from Lawbringer, guardbreak on block from Conqueror, 49 damage light parry from Peacekeeper, inability to punish certain heroes on a parry because of their long range, rolling from basically everything on will, flickering indicators, having moves that open you up for a guardbreak on a block, playing on maps where the only question was who ledges who, having heroes who are horribly weak).Originally Posted by Saltreaver Go to original post
You had fun because you were a noob, like everyone else, and it did not matter that you don't play optimally, because nobody did. Now they do.