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  1. #1

    Please, Ubisoft, stop changing maps.

    Ledges are getting more and more removed. Dominion is going to be transformed into a big 'duel' game with no spice at all. Leave them as it is!
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  2. #2
    NO SPICE!? But that's what makes stuff taste good.
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  3. #3
    Hahahahahaha you know what I mean
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  4. #4
    Just started playing so I'm not sure about stuff being removed, but id be sorely disappointed if they did it. So if its a big issue for them, I like that map where the floor opens up in Zone C once the enemy team starts to break. They dont have to completly get rid of it. If anything, add more ledges or floors that drop away and spikes, maybe some lava or something new altogether .
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  5. #5
    You know that map you are talking about? not long ago it opened mid-game. and ALL four of the were open. Now only 2 of them open. Also, some maps you see now, the walls had more holes and environmental hazards than there is now. Sadly.
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  6. #6
    Im stuck on this. I do like ALL of the map changes, though i do think ledges are a big part of what makes FH unique. What i like isnt the removal of ledges or spikes but the area of fighting space, like C zone on Gauntlet.

    I would say I approve of all their map changes but I do not want to see ledges/environmental danger be drastically reduced.

    I hate being ledged but its on me to fight with knowledge of the area & its risks.
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  7. #7
    Harbor is still the best. Its got ledges and zip lines everywhere, but its out of the way a lot. Like Zone B on the boat, ive stood up there while entire sword fights took place below, everybody died and one guy claims it and runs off, because it's there, but it's still hard to get a good angle. Same with Zone C.. You got two ledges but you'll waste half the round because the fights usually wont go near it because your visible and they see you long before . And Zone A has got a small ledge and two small death drops. So its difficuly to even use them. Than the rest of the map is a water bridge and nobody cares. Because its just space nobody's fighting for . where as Gauntlet , its kind of unfair because only one side has the ledge leading to Zone B, and you'll onlu know somebodys their because you'll have an axe in your head.
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  8. #8
    Originally Posted by kamakazimerc Go to original post
    Harbor is still the best. Its got ledges and zip lines everywhere, but its out of the way a lot. Like Zone B on the boat, ive stood up there while entire sword fights took place below, everybody died and one guy claims it and runs off, because it's there, but it's still hard to get a good angle. Same with Zone C.. You got two ledges but you'll waste half the round because the fights usually wont go near it because your visible and they see you long before . And Zone A has got a small ledge and two small death drops. So its difficuly to even use them. Than the rest of the map is a water bridge and nobody cares. Because its just space nobody's fighting for . where as Gauntlet , its kind of unfair because only one side has the ledge leading to Zone B, and you'll onlu know somebodys their because you'll have an axe in your head.
    Harbor is defenitely the most popular game map. Players always vote for it when the voting start.
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  9. #9
    Gaser.'s Avatar Senior Member
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    Originally Posted by Eroglas Go to original post
    Ledges are getting more and more removed. Dominion is going to be transformed into a big 'duel' game with no spice at all. Leave them as it is!
    Almost like capture points that are full of ledge and insta kill spots are a bad design thing.

    Just like making the only entrenches narrow so people can just body block you to not get on the point.

    Most capture points are still full with these kinda things, sure you can have them around the maps but putting them on capture points is just bad design.
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  10. #10
    Originally Posted by Gaser. Go to original post
    Most capture points are still full with these kinda things, sure you can have them around the maps but putting them on capture points is just bad design.
    Did you say bad design. Zones are the only place you find me, one being my gear perks are only active while in a zone. And two because that's where the action is. If there were no ledges near the zone I wouldnt play. In fact, my only plan of attack when starting is to see how many people run under the spikes so I can pull the lever and to see how many times I can fling a guy into a spiked wall before he triple kicks my face and says some forigned stuff. heres what I do, spawn.... Run to the nearest cliff and wait to be thrown off. Its the only reason I play.
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