And here is why they don't listen to these requests... you've got someone who wants to roll out the full nerf circus on every usable card in an entire theme, crushing it to the ground. And did you actually write that thunderbird is better than drone??? That card is still broken (as in, doesn't work), so that makes very little sense. I can't imagine a more unbalance stance that would lead to more upset players than this one.Originally Posted by NewKidSkull Go to original post
You can make the same list for every theme, highlighting all the cool toys they get that are unique or amazing. It's just lazy to sit and target one again and again just because you have a bone to pick with it.
What exactly are you playing that makes adventure so tough for you to deal with? I've said many times that a huge part of this game is the paper/rock/scissors aspect, and it can absolutely warp your view of balance if you only look at things from your own tiny perspective. Post your deck!
So you have no problem with the fact that now Adventure and Mystical are now immune to Fantasy decks. This is a huge nerf to Fantasy in that Red and LeBard ability's is what makes Fantasy so playable. This just also doesn't cancel out those cards either. Stan's ability and Craig's ability is also undone by Token and Purify. This was a huge blow to Fantasy users like my self. The game isnt fair and your completely fine with it as long as adventure theme your theme stays on top. The game is unbalanced. Adventure Mystical themes have this huge unfair Advantage. How exactly do you propose people win against Ican Craig who hits for almost 600 damage at level 4 then? There's no counter. I just lost 3 zero because of it. This game isn't fair for Fantasy users any more. What's the point when almost every match is Adventure & Mystical theme. I'm sorry my Ican Craig is only level 2. He does no damage at my place in 7700s I barely made 8000 against this rubbish because I ignored the weekend event and just pushed through with my normal deck. Now that its over im struggling above 7500. Again (Toller) please explain to me a Fantasy SciFi user how this is at all any way shape or form makes the game more balanced for me???? Or for any one not in the Adventure Mystical Camp. Huge buff to the already best top themes in the game. Like I stated the other themes dont get the perks Adventure does. Wheres Heros And Fantasy users drone at? You gave adventure thunderbird. Way netter than SciFi's original Alien Drone. What about a fantasy Healer like Adventures Sharon? Sharon heals better and faster with adult stats than Maxi a 6 cost tank or Friar Jimmy at only a 4 cost to Adventure. The problem is DAR and her up ability to instantly spawn Craig for lines of card removing power. Again at level 4 Craig removes all kid cards at level 6. The point is players like this guy dont actually care if the game is balanced or not. As long as those two cards remain unbalanced. SOMMs and Ican Craig. Any thing is just fine but those two cards. This game is becoming worse. And all this power grab did was Help the Meta stay in absolute power. Nerfing SOMMs and Icans Special ability by 10 to 15% instantly rebalance the game. You don't need those cards to be removal cards to make this game fun. Its not. Its horrible.
Incan had already got a double nerf some time ago. And it was a huge nerf. It has ceased to be playable at level 3 Level. Now you're complaining that he's too strong on level 4. What's next? Are we going to nerf all the legendary cards you haven't upgraded yet?Originally Posted by NewKidSkull Go to original post
OMG!!! TOLLER, YOU NEED TO STOP THIS SHAMAN CHANGE, THE SKY IS STILL FALLING!!!!!!!Originally Posted by NewKidSkull Go to original post
But in all seriousness, this change BARELY affects Bard and DSR, as it affects ONLY the max health debuff, not the actual damage. Don't worry, your opponents are still going to have to use ACTUAL HEALING CARDS to get that health back. Same as with damage caused any other way, by any other theme. All this does is makes them ABLE to be healed. And seriously, if Bard and DSR are required cards just to make Fantasy playable, then the theme has far worse problems than a Shaman/Purify balance update. And Purify ALREADY was able to affect Stan and Craig, and Shaman as well, since they are negative effects, which both cards were already affecting, so no change there.
My main deck was a Fan/Mys deck for a LONG time, and this change would've barely even made me blink, were I still using that deck. Only reason I even changed themes was because my Fantasy legendaries are all floundering in low level 3, while I already have level 4s in other themes. Thus, my switch to SF/Mys. And no, DAR is NOT a part of the new deck. Nor is SPB.This was a huge blow to Fantasy users like my self. The game isnt fair and your completely fine with it as long as adventure theme your theme stays on top.
I don't get this line of reasoning. I see it all the time, from multiple people. Usually those who are in the constant bellyaching crowd. Why does EVERY THEME need cards with abilities equivalent to EVERY OTHER THEME? I mean, why don't we just eliminate 4 themes? Just have every card be all part of just supertheme!! Won't that be MUCH better, if everybody just conformed? No more arguments about one theme having something that the other themes don't!! Uniqueness is BAD!Like I stated the other themes dont get the perks Adventure does. Wheres Heros And Fantasy users drone at? You gave adventure thunderbird. Way netter than SciFi's original Alien Drone. What about a fantasy Healer like Adventures Sharon?
Oh, BTW, Thunderbird sucks. WAY too buggy. I'd use Drone over Thunderbird ANY DAY!
Wow, it's almost like pairing a good card with something that buffs it makes it unstoppable!! I guess we don't need to balance the cards that are ACTUAL problems, when we can just hop on to the ol' nerf train and let Chicken Little cry that SOMM and Incan need nerfs because OTHER CARDS are making them too difficult to deal with!! Why bother fixing DAR? She's not the problem!! It's Incan, Ninjew, Slave, Liane, etc who are the problems! How dare they have abilities that make DAR too powerful!! NERF THEM I SAY, BEFORE THEY CAN ALLOW DAR TO KEEP BENEFITING FROM THEIR POWERS!!! Forget Santa too, just nerf SOMM!!!Nerfing SOMMs and Icans Special ability by 10 to 15% instantly rebalance the game. You don't need those cards to be removal cards to make this game fun. Its not. Its horrible.
I don't know what it is, but I just have too much common sense to believe that the sky is falling.
You're freaking out about nothing. This change doesn't do anything to make those cards any less usable.Originally Posted by NewKidSkull Go to original post
You play LeBard generally to kill off low HP units. This won't impact that ability whatsoever, things will still die.
You play DSR to cripple high HP clumped units. This doesn't impact that ability either! If they decide to waste a purify spell, then they still have units that have their HP cut by 50% and they're down 2 more energy. They can then follow up with a healing spell, but that's not free either and they're just digging themselves an even deeper energy hole.
Calm down a little, this doesn't hurt fantasy one bit.
Also maybe spread your cards out a bit if incan is killing them all. When players are good at spacing (and low cost sci/fan decks are GREAT at this if played well), it's very hard to get value from him.
Well, maybe YOU can't
He can't be moved to hit both top and bottom lane, it just won't work.
I'm not saying the whole DAR thing doesn't need an adjustment (it does), but it sounds like you're once again blaming everything on one card, same as you used to complain about DSR every single post for like 2 years.