So i like to play Skill Build , most likely Turred and Drohne ; on P.T.S as on LIve Enemy´s are kind of stupid/scared from the drohn or Turred an run like hell , not just next cover , NO next CP or even in summit they flee to the floor from before-when possible. Npc , Saved Civis for exampel , doing the same thing when they getting engade by " 1 " enemy, for hostage really really bad , most of the time are 2 there and bothe of them decided to run in a diffren direction. Rip one no Bounty drop for the save. Or CP´s can get caped because some enemy runs on the other side off the map to take a JtF Konvoi out - everytime reloading when this happend.

If possible maybe try to let the player give commands to hostag´s like follow or stay.
If possible let Enemys that getting to far away from ther CP despawn and spawn again when waves spawn beside it´s the last WAve- the n a teleport next to the boss , if the boss is dead no tele just de spwan .no exp for despawning enemy´s

THX CYA