Hello All Friends
As you know, there have been some changes in the Animus Bounties Missions with Patch 2.12.0
Power Requirements Changed, especially for Level 10 Missions
Many thanks to the Official ACR Discord Mentor "793, the bug guy" for this Awesome Graphic:
Here are these Changes:
Monday:
Coins Bounties-Assassination + Stealth Classes
Required Power Level for 3 Heroes to Play the 10th Mission: 3425
Heroes I Use and Recommend in These Missions:Altair+Shao Jun+Bayek
1-5 Map Missions Power Requirements:
5-10 Map Missions Power Requirements:
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Tuesday:
Codex Bounties-DPS + DPS Classes
Required Power Level for 3 Heroes to Play the 10th Mission: 3425
Heroes I Use and Recommend in These Missions:Kassandra+Bayek+Altair
1-5 Map Missions Power Requirements:
5-10 Map Missions Power Requirements:
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Wednesday:
Potion Bounties: Disarmer + Heal Classes
Required Power Level for 3 Heroes to Play the 10th Mission: 2250
Heroes I Use and Recommend in These Missions:Mary Read+Claudia Auditore+Bayek
1-5 Map Missions Power Requirements:
5-10 Map Missions Power Requirements:
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Thursday:
Coins Bounties: Navigation + Navigation Classes
Required Power Level for 3 Heroes to Play the 10th Mission: 2700
Heroes I Use and Recommend in These Missions:Edward Kenway+Yusuf Tazim+Bayek
1-5 Map Missions Power Requirements:
5-10 Map Missions Power Requirements:
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Friday:
Coins Bounties-Support + Heal Classes
Required Power Level for 3 Heroes to Play the 10th Mission:2650
Heroes I Use and Recommend in These Missions:Machiavelli+Claudia Auditore+Bayek
1-5 Map Missions Power Requirements:
5-10 Map Missions Power Requirements:
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Saturday:
Helix Credits Bounties: Tank + AOE Classes
Required Power Level for 3 Heroes to Play the 10th Mission: 3425
Heroes I Use and Recommend in These Missions:Alexios+Rodrigo de Mendoza+Bayek
1-5 Map Missions Power Requirements:
5-10 Map Missions Power Requirements:
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IMPORTANT NOTES:
For Legendary Type Characters:
If you have a Legendary Type Hero with all 5-Star Gear,5-Star DNA and Level 50, the Power Level will be 3400.
As some Animus Bounties Missions require 3425 Power Requirements,
"You need to do 5 Trainings in total with the Class Hero Elite Training Room Training required for Animus Bounties."
Each Elite Training Room Training only increases your hero's strength by 5 points.
50k Coins are required for each Level 1 ET Training.
"To increase the Power Requirement of an Legendary Hero to 3425 Points, the Amount of Money Required is 250k Coins"
For example:
Elite Training Room Training with Altair
HP 1
Attack 1
Def 1
Dodge 1
Critical Chance 1
For Epic Type Characters:
If you have an Epic Type Hero with all 5-Star Gear,5-Star DNA and Level 50, Power Level will be 2668
As some Animus Bounties Missions require 2700 Power Requirements,
"You need to do 7 Trainings in total with the Class Hero Elite Training Room Training required for Animus Bounties."
Each Elite Training Room Training only increases your hero's strength by 5 points.
50k Coins are required for each Level 1 ET Training.
"To increase the Power Requirement of an Epic Hero to 2700 Points, the Amount of Money Required is 350k Coins"
For example:
Elite Training Room Training with Yusuf Tazim
HP 1
Attack 1
Def 1
Dodge 1
Critical Chance 1
Critical Bonus 1
Agility 1
Treasure Chest Amounts in Animus Bounties Missions and Amount of Coins and Helix Credits You Can Earn:
Monday
Coins Bounties: Assassination + Stealth
Map 1: 1xTreasure Chest+500 Coins
Map 2: 0xTreasure Chest+500 Coins
Map 3: 1xTreasure Chest+1k Coins
Map 4: 2xTreasure Chest+1k Coins
Map 5: 2xTreasure Chest+1,5k Coins
Map 6: 0xTreasure Chest+1,5k Coins
Map 7: 2xTreasure Chest+2,5k Coins
Map 8: 1xTreasure Chest+2,5k Coins
Map 9: 2xTreasure Chest+6k Coins
Map 10: 2xTreasure Chest+10k Coins
Total Amount of Treasure Chest and Coins Bounties Missions Coins Earnings: 13xTreasure Chest + 27k Coins
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Tuesday:
Codex Bounties-DPS + DPS Classes
Map 1: 0xTreasure Chest
Map 2: 1xTreasure Chest
Map 3: 1xTreasure Chest
Map 4: 2xTreasure Chest
Map 5: 2xTreasure Chest
Map 6: 1xTreasure Chest
Map 7: 0xTreasure Chest
Map 8: 2xTreasure Chest
Map 9: 2xTreasure Chest
Map 10: 2xTreasure Chest
Total Amount of Treasure Chest: 13xTreasure Chest
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Wednesday:
Potion Bounties: Disarmer + Heal Classes
Map 1: 1xTreasure Chest
Map 2: 1xTreasure Chest
Map 3: 1xTreasure Chest
Map 4: 1xTreasure Chest
Map 5: 2xTreasure Chest
Map 6: 3xTreasure Chest
Map 7: 2xTreasure Chest
Map 8: 2xTreasure Chest
Map 9: 2xTreasure Chest
Map 10: 2xTreasure Chest
Total Amount of Treasure Chest: 17xTreasure Chest
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Thursday:
Coins Bounties: Navigation + Navigation Classes
Map 1: 1xTreasure Chest+500 Coins
Map 2: 1xTreasure Chest+500 Coins
Map 3: 3xTreasure Chest+1k Coins
Map 4: 0xTreasure Chest+1k Coins
Map 5: 1xTreasure Chest+1,5k Coins
Map 6: 2xTreasure Chest+1,5k Coins
Map 7: 2xTreasure Chest+2,5k Coins
Map 8: 2xTreasure Chest+2,5k Coins
Map 9: 2xTreasure Chest+6k Coins
Map 10: 2xTreasure Chest+10k Coins
Total Amount of Treasure Chest and Coins Bounties Missions Coins Earnings: 16xTreasure Chest + 27k Coins
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Friday:
Coins Bounties-Support + Heal Classes
Map 1: 1xTreasure Chest+500 Coins
Map 2: 1xTreasure Chest+500 Coins
Map 3: 0xTreasure Chest+1k Coins
Map 4: 2xTreasure Chest+1k Coins
Map 5: 0xTreasure Chest+1,5k Coins
Map 6: 2xTreasure Chest+1,5k Coins
Map 7: 1xTreasure Chest+2,5k Coins
Map 8: 1xTreasure Chest+2,5k Coins
Map 9: 2xTreasure Chest+6k Coins
Map 10: 0xTreasure Chest+10k Coins
Total Amount of Treasure Chest and Coins Bounties Missions Coins Earnings: 10xTreasure Chest + 27k Coins
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Saturday:
Helix Credits Bounties: Tank + AOE Classes
Map 1: 0xTreasure Chest+10xHelix Credits
Map 2: 1xTreasure Chest+10xHelix Credits
Map 3: 0xTreasure Chest+10xHelix Credits
Map 4: 0xTreasure Chest+10xHelix Credits
Map 5: 2xTreasure Chest+10xHelix Credits
Map 6: 2xTreasure Chest+15xHelix Credits
Map 7: 2xTreasure Chest+15xHelix Credits
Map 8: 2xTreasure Chest+15xHelix Credits
Map 9: 2xTreasure Chest+20xHelix Credits
Map 10: 0xTreasure Chest+20xHelix Credits
Total Amount of Treasure Chest and Helix Credits Missions Helix Credits Earnings: 11xTreasure Chest+135xHelix Credits
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Trap Information for Animus Bounties Missions:
Monday
Coins Bounties: Assassination + Stealth
Map 1: 3xTrap
Map 2: 0xTrap
Map 3: 0xTrap
Map 4: 0xTrap
Map 5: 0xTrap
Map 6: 7xTrap
Map 7: 6xTrap
Map 8: 0xTrap
Map 9: 1xTrap
Map 10: 2xTrap
Total Amount of Traps: 19
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Tuesday:
Codex Bounties-DPS + DPS Classes
Map 1: 0xTrap
Map 2: 0xTrap
Map 3: 4xTrap
Map 4: 0xTrap
Map 5: 0xTrap
Map 6: 0xTrap
Map 7: 6xTrap
Map 8: 3xTrap
Map 9: 0xTrap
Map 10: 0xTrap
Total Amount of Traps: 13
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Wednesday:
Potion Bounties: Disarmer + Heal Classes
Map 1: 5xTrap
Map 2: 6xTrap
Map 3: 4xTrap
Map 4: 4xTrap
Map 5: 6xTrap
Map 6: 4xTrap
Map 7: 5xTrap
Map 8: 10xTrap
Map 9: 6xTrap
Map 10: 7xTrap
Total Amount of Traps: 57
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Thursday:
Coins Bounties: Navigation + Navigation Classes
Map 1: 0xTrap
Map 2: 0xTrap
Map 3: 4xTrap
Map 4: 6xTrap
Map 5: 4xTrap
Map 6: 0xTrap
Map 7: 0xTrap
Map 8: 2xTrap
Map 9: 3xTrap
Map 10: 0xTrap
Total Amount of Traps: 19
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Friday:
Coins Bounties-Support + Heal Classes
Map 1: 0xTrap
Map 2: 0xTrap
Map 3: 0xTrap
Map 4: 0xTrap
Map 5: 0xTrap
Map 6: 0xTrap
Map 7: 0xTrap
Map 8: 0xTrap
Map 9: 0xTrap
Map 10: 0xTrap
Total Amount of Traps: 0
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Saturday:
Helix Credits Bounties: Tank + AOE Classes
Map 1: 0xTrap
Map 2: 1xTrap
Map 3: 0xTrap
Map 4: 0xTrap
Map 5: 0xTrap
Map 6: 0xTrap
Map 7: 0xTrap
Map 8: 0xTrap
Map 9: 3xTrap
Map 10: 0xTrap
Total Amount of Traps: 4
Hey Mamilaris,
Hope the day finds you well.
Great post, good info. Can you add a table for how many traps in each mission for those still needing the disarm achievement?
Also, for your choice of heroes, I think I'd pick Jean over Bayek. But then again I haven't used Bayek very often.
Hello gorgonzola65Originally Posted by gorgonzola65 Go to original post
How are you my friend
How is the game going
There are few hours left for The Raven's Wound Helix Rift Event, I'm very excited
Thank you very much for liking this forum thread I opened.
This picture I found for the "DISARMED AND DANGEROUS" achievement is quite old but I hope it works, here it is:
The main reason I chose Bayek over Jean is Bayek's Legendary Weapon
Bayek deals really great damage to enemies and his Critical Hits are excellent
Bayek is a complete Killing Machine
Also, I love Bayek's Assassination ability, as Bayek can frighten enemies and kill them from a heart attack with a single move, even if this assassination fails![]()
Amazing write up as always Mammy! I would like to add that at these power scores initiative is very important. For this, Domingo's Wolf ability and Machiavelli's ability to grant initiative (and his other Covenant abilities) would be a must. He also reveals rooms which is very helpful.
I recommend using these two as much as possible as your third character.
You nailed it with Claudia. She is the only really viable healer for these PS. Malik is good too with the assassination, but it costs him extra heals when compared to Claudia.
Gorg, there are several castle, beach and Ibis missions with too many traps to disarm with the character lineups. For example, even if you take Lupo and Mary, or Muza and Najma, et cetera, you'll still have to jump several of them. It's really the only downside of having pre-determined classes in the bounties IMO.
You'll still get alot towards your achievement, but Stuntmandan's sticky includes Animus Challenges and you can deduce the best trap to intel ratio for "Disarmed and Dangerous". That one took me about 5 months of constant grinding and was my last achievement to complete.
I did use that table from Reddit as well, but as you can see R5 is not included in it.
I hope this helps and good luck with your healers guys and gals!
Thanks again Mamilaris on behalf of all players!
Hi gorgonzola65Originally Posted by gorgonzola65 Go to original post
I need some time to learn the Trap information in Animus Bounties, I really don't have that information
But all you need to do this success is that you need to repeat the same task over and over without finishing it, try to repeat the same task over and over, neutralize the traps, need the task at the lowest cost.
For example, repeat the Loot 2 or Legacy 23 quest over and over, click retry mission after disarming the traps.
As far as I know "DISARMED AND DANGEROUS" Achievement does not need to complete the missions until the end, Disable the traps on the mission with the lockpick ability (Lupo, Mary Read, Najma) and select Try Again before completing the task. This achievement will increase continuously.
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Hi Charlie,How are you my Friend?Originally Posted by Ima-Smakya Go to original post
I hope you are fine
Thank you very much for your kind words and for liking this forum thread I opened, my friend
Some users had questions in the 2.12.0 patch notes that prompted me to open this thread, Some users thought that all our heroes we will be using for all missions in the Animus Bounties missions should have 3425 points,so I wanted to explain them with this topic I opened to explain that this is not the case.
Domingo idea is really cool, I haven't used him in a long time
Also, Machiavelli is a really great and powerful hero.
I was constantly using Kassandra to reveal the rooms and Treasure Chests, but now I have memorized the locations of the Treasure Chests in the Animus Bounties, now Kassandra is not needed in every mission
Thanks guys.
I mainly do the bounties just to get extra traps without spending intel. It would be nice to know at least on the mission 8-10 if its worth taking a trapper or not before starting the mission. At some point i'll remember all the missions but it takes time to get that info stored in my old man brain... I usually take Lupo and Najma when possible as some missions have a lot of traps. Not really concerned enough with the achievement to spend extra intel, but the bounties at least have the number moving again.
The reward levels are so low, at least now it'll be more fun or at least a little challenging because of the difficulty. I wish they'd tier the difficulty and reward levels by brotherhood level, not the novice master GM crap like they did with events. For example the difficulty could be set for Brotherhood 1-10, 11-20, 21-30, 31-40, 41-49, 50. This would line up with when you can upgrade your parties gear to the next tier to boost up your power scores.
I will add the list of traps from the Animus Bounties missions to my lists this Sunday.Originally Posted by gorgonzola65 Go to original post