Originally Posted by
chacachaca88
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Have the development team added new mods for the Healing Trap and obviously now there will need to be new mods for the Explosive Trap as well. Obviously shock radius will be of zero use.
I would like to see some MODS added for these. Hopefully the development team are forward thinking.....
I would rather the mods be given generic names like "increased radius" rather than have three variants (shock, healing, shrapnal). It is super annoying to wade through all of the MOD variants for the chem launcher (burn, healing, foam). I am looking forward to trying out the new shrapnal trap though.
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