🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    MODS for Healing & Explosive Traps?

    Have the development team added new mods for the Healing Trap and obviously now there will need to be new mods for the Explosive Trap as well. Obviously shock radius will be of zero use.

    I would like to see some MODS added for these. Hopefully the development team are forward thinking.....
    Share this post

  2. #2
    Originally Posted by chacachaca88 Go to original post
    Have the development team added new mods for the Healing Trap and obviously now there will need to be new mods for the Explosive Trap as well. Obviously shock radius will be of zero use.

    I would like to see some MODS added for these. Hopefully the development team are forward thinking.....
    I would rather the mods be given generic names like "increased radius" rather than have three variants (shock, healing, shrapnal). It is super annoying to wade through all of the MOD variants for the chem launcher (burn, healing, foam). I am looking forward to trying out the new shrapnal trap though.
     2 people found this helpful
    Share this post

  3. #3
    Originally Posted by BrokenFire319 Go to original post
    I would rather the mods be given generic names like "increased radius" rather than have three variants (shock, healing, shrapnal). It is super annoying to wade through all of the MOD variants for the chem launcher (burn, healing, foam). I am looking forward to trying out the new shrapnal trap though.
    Well said and I most definitely agree with generic mods for skills that have multiple damage types, i.e. trap, sticky bomb, chem, etc. I am guessing that the chem launcher has to have a bit more specific because damage amongst status types is extremely off balanced in this game.

    The shrapnel trap in the PTS was freaking AMAZING in PvE. It shreds through Heroic content on my skill builds. Sadly though, the PvP peeps have said it is beyond OP and Toxic as hell... Sucks because usually that means an "adjustment" may be incoming and PvE will get screwed as usual by the devs. Fingers crossed
    Share this post