Alrighty. Achilles pulse feels pretty damn nice for Headhunters on Black Tusk missions but there are some caveats.
I've been throwing it at any random thing that will accept the skill and there are, currently, two problem targets:
EMP Jammer Towers - They accept the pulse but do not display a weak point to shoot. Even the skill readout just displays a small green square instead what weak point it highlighted.
Minigun Dogs - The body weak point is small and located only at the front of the bot UNLESS its armor is broken. This makes it VERY hard to hit with the way this bot runs around. When the body is highlighted as a weak point after armor break it covers a proper large area encompassing the body on all sides.
Has anyone else run into any problem targets? I'm sure the devs would appreciate any info we can dredge up.
Here's a vid of Achilles Pulse vs a EMP Jammer Tower.
Does it work on other weirder stuff that doesn't have a heashot spot? like razorback, washington hotel door at the end, heavies armor plates, giant marauder drones, boat hatch in rosevelt island as well as the giant gas tanks?
Pc broke so i can't test it, i would bee extremely thankfull if you could tell me more about it
Yes they are visible it shows a rectangle shape on the side of there body, also the small red rectangle on the rear end which lots know to shoot, also if you're running all red or a mix of red and blue you will only get 1 weak point show, for it to work fully you need all yellow for a max of 3 marked areas when a skill player uses it in team play for there teammatesOriginally Posted by OhMaybeATriple Go to original post
Nightwatcher affects the Scanner Pulse haste only.Originally Posted by SpasibZaFragBro Go to original post
No offense....but that's actually GOOD.Originally Posted by AikatRUS Go to original post
It gives MMRs that specialize in Headshot damage something to be good at in higher end content.