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  1. #21
    Originally Posted by bluey uk Go to original post
    Once they nerf base skill damage and buff Npc,s we will be back to square one with total damage dealt, Trick Dempsey was asked if skills were gonna be nerfed in SOTG and did a good job of swerving the question https://clips.twitch.tv/KindDullPeafowlTriHard
    Yeah, they pretty much said all skill builds are god rolls so I fully expect a hard nerf. Like 1.6 all over again.
    I'll walk away for sure. I'm BARELY interested in the game anyway. lol
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  2. #22
    N3mB0t's Avatar Senior Member
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    Originally Posted by mckrackin5324 Go to original post
    Obviously. lol

    Skill build tools NEVER involve skill builds to get.

    I'm already over it.
    the challenges could be :

    kill 50 enemies with a turret
    aply a status effect to 100 enemies

    and so on, so you are being pessimist now.
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  3. #23
    Solkard's Avatar Senior Member
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    Originally Posted by xcel30 Go to original post
    well exotic shotty look like what i was missing for myself, honestly curious how having a reliable way of doing poison damage will play out in PVE, specially against some bosses that like to hide and seek.

    Was honesty mighty curious how exaclty the new pulse variant will also work, didn't fully understand how it's meant to work.
    Probably the same way Pestilence plays out. You load them up with DoT damage and wait for them to die off screen.

    New pulse variant seems to just make a new "head shot" spot on an enemy for easier time applying head shot damage bonus.
    Like this:




    .
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  4. #24
    Originally Posted by N3mB0t Go to original post
    the challenges could be :

    kill 50 enemies with a turret
    aply a status effect to 100 enemies

    and so on, so you are being pessimist now.
    They could be but they won't be. Some will, sure. But to complete five, you'll need a god rolled DPS build and I'm willing to bet on it. It's highly unlikely that a solo player will be able to do it because many of the challenges will require at least one team mate.

    There will also be things like getting 10 headshot kills without missing a shot and strip a heavy of his armor before finishing him with a headshot. Just wait and see.
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  5. #25
    N3mB0t's Avatar Senior Member
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    Originally Posted by mckrackin5324 Go to original post
    They could be but they won't be. Some will, sure. But to complete five, you'll need a god rolled DPS build and I'm willing to bet on it. It's highly unlikely that a solo player will be able to do it because many of the challenges will require at least one team mate.

    There will also be things like getting 10 headshot kills without missing a shot and strip a heavy of his armor before finishing him with a headshot. Just wait and see.
    there will be from what i understand dozens of challenge to complete , you can choose to do the skill ones to get your exotic , and in story mode if you please for ease of acess.

    having harder to complete challenges is a good thing too as there will be also commendations for those who go through the tasks, i see nothing bad in this.
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  6. #26
    Zathras23's Avatar Senior Member
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    Originally Posted by mckrackin5324 Go to original post
    All I care about is what kind of nonsense the new AR will be gated behind. Since it's a skill build tool, you'll obviously have to use some super high DPS build to get it. Probably Dark Zone or Summit related.
    My guess is, since TU12 will be released with Season 4, all of the new items will be available on the Season 4 level track just like they've done with Seasons 1, 2 and 3.
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  7. #27
    xcel30's Avatar Senior Member
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    Originally Posted by Zathras23 Go to original post
    My guess is, since TU12 will be released with Season 4, all of the new items will be available on the Season 4 level track just like they've done with Seasons 1, 2 and 3.
    Holster and Skorpion shotgun is season track, the AR is summit challanges as people mentioned
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  8. #28
    Scorpion and Vile mask..... Yes Please.
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  9. #29
    Originally Posted by N3mB0t Go to original post
    there will be from what i understand dozens of challenge to complete , you can choose to do the skill ones to get your exotic , and in story mode if you please for ease of acess.

    having harder to complete challenges is a good thing too as there will be also commendations for those who go through the tasks, i see nothing bad in this.
    I have no issue with more complex challenges but I'm willing to bet there won't be a total of five that a solo skill build can do. Not initially. Some outrage may get them added later but I'd bet good money it was never considered when building the content. I also think skill builds are going to take a hard nerf. Trick basically said that all skill builds are strong and there's no such thing as a bad one. They're going to make it so skill builds are weak without perfecting them.

    Originally Posted by Zathras23 Go to original post
    My guess is, since TU12 will be released with Season 4, all of the new items will be available on the Season 4 level track just like they've done with Seasons 1, 2 and 3.
    This would be ideal. I don't mind a long grind when there's an actual finish line. I remember thinking that 90 levels was a bit too much and then I blinked and had the Memento stowed away in the stash, never to be used again, at level 145. lol
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  10. #30
    Originally Posted by xcel30 Go to original post
    Holster and Skorpion shotgun is season track, the AR is summit challanges as people mentioned
    Figures. Summit is trash. They'll just keep bribing players to put artificial hours on their meter.
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