Suggestions for updating the melee takedown animations
Suggestions for updating the melee takedown animations:
- Adjust Melee Animations to be quicker and efficient.
- Remove the melee animations that last longer than 3 seconds.
- Different melee animations that are rare to execute due to different terrains should be able to be executed on any nomal terrain.
- There should be an quick switch from Karambit and long knife preferably on the quick items Hud so we don't have to hassle switching it from the customize menu.
- I want to see if our A.I. team mate can do both melee executions on both Stealth and alert mode.
- All the things I mention is all for just adjusting assets that are already there but if possible we would like to newer melee animations like the takedown animations from Ghost Recon Wildlands and Future Soldier.
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