Youre maki g it sound like theyd be invinsible?? A competent player sould still be able to kill him on his own. Theres nothing there that would make the player invincible. 😂Originally Posted by Solkard Go to original post
I just like how Among Us terms are branching out. ;DOriginally Posted by dagrommit Go to original post
Right, you justify giving a solo PvPer that magnitude of buffs, because they need it to fight against the people that group together. But when faced with the scenario that a group of 4 people would just go rogue together but not group up, your solution is to just "git gud"?Originally Posted by L96_IIBuRnSII Go to original post
Well no. 😂😂Originally Posted by Solkard Go to original post
So lets say its you Vs a 4 Man. You go out and kill 2. They other 2 run away giving time for the 2 youve just killed to spawn in at different checkpoints, run out sync up. Square one again. Repeat.
Or you could come out and kill that one guy then and there and be done with it...
You win the battle and the war type thing. Not you win the battle but never the war.
Even if they wanted to do what you said and stay solo, again that wouldnt make them invincible... you can still kill them. Plus it would be pretty pointless they only think theyd be doing is getting a few kills depending, because thetes no way youd have 4 on 50 manhunts each.
Whereas you go out solo right now against a 4man and you really dont have a chance, with this specialisation you just might.
Read aboveOriginally Posted by ink3pointoh Go to original post
The buffs the OP is proposing that his new specialization give players in the DZ, when they aren't grouped.Originally Posted by Dookgucowby Go to original post