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Junior Member
Let's make SPPD great again! Few ideas!
FIGHT WITH YOUR FRIENDS!
I've been playing SPPD for 2 years or so, recently my gf started playing 'cause I told her to (she plays everyday). Honestly, I brought a lot of friends and even enemies to the game. Well, what I dunno is why we can't fight our friends. I would spend hours and hours playing with my gf, even if there wasn't any kind of reward. We should have the possibility to play with friends. I'll never ever be able to play with her unless I join a newbie team and find her and it won't even be as good. I think one lucrative way could be through bets. Maybe you don't want people fighting each other all day without your earnings. If you create a bet system, at least, we could fight each other betting coins or cartman cash and a % could be a tax for you. So we'll be paying to play against our friends, or even via direct pay, we pay with coins or cartman cash. Like, we have 3 free fights per day, all the other would cost cartman cash (people would spend insane amounts of real money just to play with friends properly, trust me, they would!). Other possibility could be just the daily limit, like: 3 fights per day for the free people and 10 fights per day for those who owns battlepass. I can't see a reason for the non existing system, I know it takes time and a lot of other things to implant it efficiently, but come on, you can do it. It doesn't matter how, we need to be able to play with our friends. A variety of modes could exist: the chaos mode example, the tvt mode example, the normal mode where all the cards have their true stats, the themed mode where the players have the possibility to ban one theme, and much other modes.
MATERIALS REAL SHOP!
Other thing is: RNG WON'T (tip: it's outdated) bring you more money (it will eventually kill the game, and you know it). If you put ALL the materials in the shop, it would be a great source of income. I know there's a need for a slow progress in SPPD, we already have all the whales, we don't want everyone playing level 7 cards, even if it's a common. The materials shop could also have a daily limit like: 10 common, 6 silver, 3 gold per day. We just want to be able to level up our cards, most people who are sad 'cause their cards are stuck with no materials, won't buy a lot of random packs, they will just quit or will slowly abandon the game.
PLAYER DRIVEN ECONOMY!
Players would be able to trade their mats and cards, selling in a market for other players. Selling spare cards, giving away as donations or gifts, auctioning them! Your source of income are almost all LEGENDARY based. Keep 'em untouched. Let people trade commons, rares and even epics! Put a tax on it! All the card and material transactions would have 20% tax to you (hypothetical value). For example, if one copy of lightning bolt costs 5.000 coins or 50 cartman cash, the seller would keep 4.000 coins or 40 cartman cash, 1.000 coins or 10 cartman cash would go to you as tax! (Money, money everywhere!!!)
COINS/CASH EQUIVALENCY!
Make EVERYTHING buyable by both coins or cartman cash, create an economy! For example, you could implant something like 1:100 rate where 1 cartman cash is equal 100 regular coins.
COMESTIC ITEMS!
Sell more outfits, make desirable ones! It has been proved that cosmetic gives way more money than p2w, and you can keep both! (Yay!)
CONCLUSION
I know that you can't please everyone, but as a regular player and forum reader I know the issues and want the game to be improved (vote for me!). All the ideas are independent among 'em. You can keep the game alive, no people whining about the issues above and making more money, it's a win-win situation! I have a lot of ideas left, I'll be posting soon. Please people, lemme know what you think about it, let's make SPPD great again!!!