Whether it’s TD1 or TD2,
Many players cannot see the enemies behind or from the side.
Even if they don’t use directive in TD2,
Their radars are almost all decorations,
As long as the enemy goes to the side or attacks from behind,
These players are almost always knocked down without a reaction.
I'm curious what they are doing, which has caused such a narrow vision.
Your teammates can’t help you stare behind you all the time,
Therefore, your field of vision cannot just look at the narrow range in front of you like glaucoma.
Maybe it is because the radar isn't updated properly and subject to an enormous amount of lag (as in delayed), at least that is what I experience a lot of the time. When looking around it doesn't always follow your camera angle and thus makes using the radar completely useless. Not to mention that you're often in 'combat' with invisible enemies that are miles away, or on other side of buildings but do show up on radar, while others that much are closer don't.
Players will and do go down all the time, whether they are shot from behind, the front, while in cover, thru walls (above or below), it all doesn't matter, you just pick them up and move on.
However, not every player will experience network delays, right?Originally Posted by echolecter Go to original post
Even under the premise of being attacked, some players still have no response to the attackers in the blind zone until they fall.
So, I have been curious about what they are doing?