Td1 dz is the same, all that is left are those running hacks of some description, the incredibly new or experienced legit players who are obviously very experienced at the pvp and can avoid you quite well. It tends to only be the hacks using that gliding chicken dance malarky in there.Originally Posted by chicagolongball Go to original post
The only issue they'll have with TD3 is that they sold this one in the advertising as having an anticheat and a detection system etc, swore blind cheaters would be banned/punished. As it turns out, cheating is rife in td2, i wont be falling for that again. Id need to see action within td1 and td2 to remove these players before i conaider buying a 3rd instalment.
Give it a week, everyone will be on call of duty and destiny 2, td2 will be dead.
As for the OP, the dzs are too small for those ideas to work or be entertaining. You try and extract a VIP and you'll find all these lady death chicken dancers flying in an slaughtering the guy within seconds and it will be a waste of a mode.
They've really made some huge irreverseable mistakes with td2.
Hold the phone. (Never played DV1) What were the contaminated events in D1?Originally Posted by Fossnyc Go to original post
That actually would be cool to be able to put a bounty on a live player.Originally Posted by mckrackin5324 Go to original post
Really? Wow.Originally Posted by RaciaIAdhesive- Go to original post
Periodically, underground contaminated areas in the DZ would have an event. The event spawned normal enemies and named enemies. If you were to go into an underground contaminated area during a contaminated event, your mask filter stops working, such that you lose health over time. So you had to kill all the enemies before the event was over or you ran out of health.
and don't forget fix the god damn awfull Server connections creating Massive desync where players are able to shoot you through cover, behind walls and through objects... main reason i stopped PvP in general, fix the servers or well the useless network coding or hire someone competent enough to fix it for the gameOriginally Posted by XX-Artorias-XX Go to original post
I agreed with your post last week on this, and still do.
I think the last year of content MUST be PvP (PvPvE) related for EOL purposes. They have skipped over any/all PvP the last year and it's time to address the elephant in the room.
I'm going to assume that there will be nothing at all for PvP from this point forward. PvE is where the majority of the player base lies so I'd be my last dollar PvE receives 10x's the attention.Originally Posted by TxDieselKid Go to original post
Originally Posted by Merphee Go to original post
I know. I feel like I really missed out. Thought about picking it up to play through the story. I got the game on release, but was in college at the time and didn't really dedicate the time to play.
Survival and Underground sound like hella fun DLC's
Yeah, Survival is pretty fun, given its a simulation of levels 1-30, or the best part about Division 1. But apparently, it wasn't that popular of a game mode to warrant a return, which is strange. Underground is basically Summit now, except... you know, above ground. Only thing that's missing is its own leveling system, but you could compare the upcoming Summit challenges to that.Originally Posted by RaciaIAdhesive- Go to original post
I'm in the same boat as you. Every SOTG Hammish reads a comment out loud "How about some updates for PvP? No, sorry, we don't have any at this time".Originally Posted by chicagolongball Go to original post