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Thread: Medic! | Forums

  1. #1

    Medic!

    Gotta praise the efficiency of those enemy medics. A guy gets mowed down by an AR and is a puddle on the floor, 5 seconds and a bandaid later and he's up, has run the 100m faster than Usain Bolt and has the accuracy that'd make Hawkeye s**t his pants.

    I'd love to see some debuff applied to healed enemy, maybe 30% armour debuff and something like bleed?
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  2. #2
    Originally Posted by AndreasF_8 Go to original post
    Gotta praise the efficiency of those enemy medics. A guy gets mowed down by an AR and is a puddle on the floor, 5 seconds and a bandaid later and he's up, has run the 100m faster than Usain Bolt and has the accuracy that'd make Hawkeye s**t his pants.

    I'd love to see some debuff applied to healed enemy, maybe 30% armour debuff and something like bleed?
    Don't they usually go down pretty easy after they are back up? I don't know if it's just me thinking they do or they really do, but they sure seem to..
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  3. #3
    Not saying I have any issue dealing with it or the medics, just be nice to have a little realism.
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  4. #4
    xX_RobinHood_Xx's Avatar Banned
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    Originally Posted by AndreasF_8 Go to original post
    Not saying I have any issue dealing with it or the medics, just be nice to have a little realism.
    Because the rest of the game is realism? come on bruh
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  5. #5
    Would certainly add extra dimension rather than simply get up and start running around again, but if you like simplicity fair enough.
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  6. #6
    Want realism? Kill the medic first....nobody gets healed.
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  7. #7
    As mentioned, it's not about killing the medics, that's easy enough. It's about whether healed enemy should have status effects applied.

    If you're playing Heroic and have a group of random, sometimes the healer will get loose. It happens. It's not about oooo kill it quicker, it's about whether there should be a better game mechanic.
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  8. #8
    BT3241's Avatar Senior Member
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    I have to admit the black tusk healing station does make me jealous wish we had a massive healing station like that.
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  9. #9
    Originally Posted by CassiousCloud Go to original post
    Don't they usually go down pretty easy after they are back up? I don't know if it's just me thinking they do or they really do, but they sure seem to..
    Not at higher difficulties, It takes a second for a medic to revive a downed NPC, and they come up with twice the health (green bar).
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  10. #10
    The good thing is that they don't get their armor back so elites and purple are easier to kill even if they have extra health.
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